Today, daily life is composed of many computing systems, therefore interacting with them in a natural way makes the communication process more comfortable. Human–Computer Interaction (HCI) has been developed to overcome the communication barriers between humans and computers. One form of HCI is Hand Gesture Recognition (HGR), which predicts the class and the instant of execution of a given movement of the hand. One possible input for these models is surface electromyography (EMG), which records the electrical activity of skeletal muscles. EMG signals contain information about the intention of movement generated by the human brain. This systematic literature review analyses the state-of-the-art of real-time hand gesture recognition models using EMG data and machine learning. We selected and assessed 65 primary studies following the Kitchenham methodology. Based on a common structure of machine learning-based systems, we analyzed the structure of the proposed models and standardized concepts in regard to the types of models, data acquisition, segmentation, preprocessing, feature extraction, classification, postprocessing, real-time processing, types of gestures, and evaluation metrics. Finally, we also identified trends and gaps that could open new directions of work for future research in the area of gesture recognition using EMG.
Abstract-Gesture recognition has multiple applications in medical and engineering fields. The problem of hand gesture recognition consists of identifying, at any moment, a given gesture performed by the hand. In this work, we propose a new model for hand gesture recognition in real time. The input of this model is the surface electromyography measured by the commercial sensor the Myo armband placed on the forearm. The output is the label of the gesture executed by the user at any time. The proposed model is based on the k-nearest neighbor and dynamic time warping algorithms. This model can learn to recognize any gesture of the hand. To evaluate the performance of our model, we measured and compared its accuracy at recognizing 5 classes of gestures to the accuracy of the proprietary system of the Myo armband. As a result of this evaluation, we determined that our model performs better (86% accurate) than the Myo system (83%).
Clustering algorithms typically group points based on some similarity criterion, but without reference to an underlying random process to make clustering algorithms rigorously predictive. In fact, there exists a probabilistic theory of clustering in the context of random labeled point sets in which clustering error is defined in terms of the process. In the present paper, given an underlying point process we develop a general analytic procedure for finding an optimal clustering operator, the Bayes clusterer, that corresponds to the Bayes classifier in classification theory. We provide detailed solutions under Gaussian models.Owing to computational complexity we develop approximations of the Bayes clusterer. A companion website is available at: http://ece.osu.edu/∼dalton/supplementary/2014BayesClustering.
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