Background. The electrocardiogram (ECG) is the most used diagnostic tool in medicine; in this sense, it is essential that medical undergraduates learn how to interpret it correctly while they are still on training. Naturally, they go through classic learning (e.g., lectures and speeches). However, they are not often efficiently trained in analyzing ECG results. In this regard, methodologies such as other educational support tools in medical practice, such as educational software, should be considered a valuable approach for medical training purposes. Methods. We performed a literature review in six electronic databases, considering studies published before April 2017. The resulting set comprises 2,467 studies. From this collection, 12 studies have been selected, initially, whereby we carried out a snowballing process to identify other relevant studies through the reference lists of these studies, resulting in five relevant studies, making up a total of 17 articles that passed all stages and criteria. Results. The results show that 52.9% of software types were tutorial and 58.8% were designed to be run locally on a computer. The subjects were discussed together with a greater focus on the teaching of electrophysiology and/or cardiac physiology, identifying patterns of ECG and/or arrhythmias. Conclusions. We found positive results with the introduction of educational software for ECG teaching. However, there is a clear need for using higher quality research methodologies and the inclusion of appropriate controls, in order to obtain more precise conclusions about how beneficial the inclusion of such tools can be for the practices of ECG interpretation.
Handover (HO) is designed to facilitate user mobility and ensure quality of service in mobile networks. In multiple base station (eNodeBs) scenarios, the HO priority process is a problem that has been studied in many surveys, as neglecting the use of priority-based schemes can result in high amounts of HO and, consequently, a decrease in the quality of services provided. This paper presents a Heuristic for Handover based on AHP-TOPSIS-FUZZY (H 2 ATF), which generates a priority ranking of eNodeBs from the use of (a) the analytical hierarchical process (AHP) to define the weights of the criteria; (b) the Technique for Order Preference by Similarity to Ideal Solution (TOPSIS) to rank the selected target cells; and (c) the use of an adaptive hysteresis calculated through a fuzzy inference system based on parameters that directly impact the HO process. Through this proposal, it was possible to define the best time and, together, the best antenna to perform the HO. The results demonstrate a decrease of up to 43% in HO ping pong (HPP), a widely used metric in the literature to evaluate HO heuristics. INDEX TERMS Handover, priority, heterogeneous networks, mobile networks, AHP-TOPSIS, fuzzy logic.
This article presents a study on the variables promoting student retention in distance undergraduate courses at Federal University of Pará, aiming to help school managers minimize student attrition and maximize retention until graduation. The theoretical background is based on Rovai's Composite Model and the methodological approach is conditional probability analysis using the Bayesian Networks graphical model. Network modeling has shown that among internal factors after admission to the course (as defined in the Composite Model) face-to-face tutorial sessions need to be better planned and executed, learning materials are still not adequate to online course specificities and the support structure needs to be remodeled.
Business platform models frequently require continuous adaptation and agility to allow new experiences to be created and delivered to customers. To understand user behavior in online systems, researchers have taken advantage of a combination of traditional and recently developed analysis techniques. Earlier studies have shown that user behavior monitoring data, as obtained by mouse tracking, can be utilized to improve user experience (UX). Many mouse-tracking solutions exist; however, the vast majority is proprietary, and open-source packages do not provide the resources and data needed to support UX research. Thus, this paper presents: 1) the development of an interaction monitoring application titled Artificial Intelligence and Mouse Tracking-based User eXperience Tool (AIMT-UXT); 2) the validation of the tool in a case study conducted on the Website of the Brazilian Federal Revenue Service (BFR); 3) the definition of a new relationship pattern of variables that determine user behavior; 4) the construction of a fuzzy inference system for measuring user performance using the defined variables and the data captured in the case study; and 5) the application of a clustering algorithm to complement the analysis. A comparison of the results of the applied quantitative methodologies indicates that the developed framework was able to infer UX scores similar to those reported by users in questionnaires.
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