Abstract-This paper presents a framework for planning safe and efficient paths for a legged robot in rough and unstructured terrain. The proposed approach allows to exploit the distinctive obstacle negotiation capabilities of legged robots, while keeping the complexity low enough to enable planning over considerable distances in short time. We compute typical terrain characteristics such as slope, roughness, and steps to build a traversability map. This map is used to assess the costs of individual robot footprints as a function of the robot-specific obstacle negotiating capabilities for steps, gaps and stairs. Our sampling-based planner employs the RRT* algorithm to optimize path length and safety. The planning framework has a hierarchical architecture to frequently replan the path during execution as new terrain is perceived with onboard sensors. Furthermore, a cascaded planning structure makes use of different levels of simplification to allow for fast search in simple environments, while retaining the ability to find complex solutions, such as paths through narrow passages. The proposed navigation planning framework is integrated on the quadrupedal robot StarlETH and extensively tested in simulation as well as on the real platform.
High-precision trajectory tracking is fundamental in robotic manipulation. While industrial robots address this through stiffness and high-performance hardware, compliant and cost-effective robots require advanced control to achieve accurate position tracking. In this paper, we present a model-based control approach, which makes use of data gathered during operation to improve the model of the robotic arm and thereby the tracking performance. The proposed scheme is based on an inverse dynamics feedback linearization and a data-driven error model, which are integrated into a model predictive control formulation. In particular, we show how offset-free tracking can be achieved by augmenting a nominal model with both a Gaussian Process, which makes use of offline data, and an additive disturbance model suitable for efficient online estimation of the residual disturbance via an extended Kalman filter. The performance of the proposed offset-free GPMPC scheme is demonstrated on a compliant 6 degrees of freedom (DoF) robotic arm, showing significant performance improvements compared to other robot control algorithms.
Predominately, robotic construction is applied as prefabrication in structured indoor environments with standard building materials. Our work, on the other hand, focuses on utilizing irregular materials found on-site, such as rubble and rocks, for autonomous construction. We present a pipeline that detects randomly placed objects in a scene that are used by our next best stacking pose searching method employing gradient descent with a random initial orientation, exploiting a physics engine. This approach is validated in an experimental setup using a robotic manipulator by constructing balancing vertical stacks without mortars and adhesives. We show the results of eleven consecutive trials to form such towers autonomously using four arbitrarily in front of the robot placed rocks.
On-site robotic construction not only has the potential to enable architectural assemblies that exceed the size and complexity practical with laboratory-based prefabrication methods, but also offers the opportunity to leverage context-specific, locally sourced materials that are inexpensive, abundant, and low in embodied energy. We introduce a process for constructing dry stone walls in situ, facilitated by a customized autonomous hydraulic excavator. Cabin-mounted LiDAR sensors provide for terrain mapping, stone localization and digitization, and a planning algorithm determines the placement position of each stone. As the properties of the materials are unknown at the beginning of construction, and because error propagation can hinder the efficacy of pre-planned assemblies with non-uniform components, the structure is planned on-the-fly: the desired position of each stone is computed immediately before it is placed, and any settling or unexpected deviations are accounted for. We present the first result of this geometric- and motion-planning process: a 3-m-tall wall composed of 40 stones with an average weight of 760 kg.
We present a reformulation of a contact-implicit optimization (CIO) approach that computes optimal trajectories for rigid-body systems in contact-rich settings. A hardcontact model is assumed, and the unilateral constraints are imposed in the form of complementarity conditions. Newton's impact law is adopted for enhanced physical correctness. The optimal control problem is formulated as a multi-staged program through a multiple-shooting scheme. This problem structure is exploited within the FORCES Pro framework to retrieve optimal motion plans, contact sequences and control inputs with increased computational efficiency. We investigate our method on a variety of dynamic object manipulation tasks, performed by a six degrees of freedom robot. The dynamic feasibility of the optimal trajectories, as well as the repeatability and accuracy of the task-satisfaction are verified through simulations and real hardware experiments on one of the manipulation problems.
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