The aimed of this research is to describe the code writing & the function in the community of Mobile Legend Bang Bang players and the specific terms which are used of that community, especially found at Pasar Baru, Sibuntuon Parpea Villages Lintongnihuta subdistrict. An ethno sociopragmatic approach was used to analyze the data related to code writing, the function of code writing & special terms which users of the community Mobile Legend Player in the Subdistrict mentioned. Collecting the data Conducted with the technique of observation & interview. The result of the research found about 43 special terms that used of Batak Toba Language Speaker. The phenomenon of that code writing happened about the factor of limitation by using code of the speaker Which is as the users of BBT so that if it is used Batak Toba Language because less of efficient. This Phenomenon Finally affected their Communication in the real life. So, the function of code writing in this phenomenon is to optimize and to affect the use of Vocabularies in the Batak Toba Language.
Penelitian ini bertujuan: Untuk mengetahui kemampuan siswa dalam menulis cerpen sebelum menggunakan media komik digital pada siswa SMP Satrya Budi Karang Rejo tahun pelajaran 2022/2023. Adapun jenis penelitian ini adalah penelitian kuantitatif menggunakan metode eksperimen, dengan desain penelitian Pre-experimental Design menggunakan bentuk One-Group Pretest Posttest Design. Adapun hasil penelitian ini sebagai berikut: (1) Nilai rata-rata siswa sebelum menggunakan media komik digital (pretest) 50,32 di kategori cukup. (2)dan nilai rata-rata sesudah menggunakan media komik digital (posttest) 73,06 di kategori baik. (3) Terdapat pengaruh media komik digital pada kemampuan menulis cerita pendek oleh siswa kelas IX SMP Satrya Budi Karang Rejo. Hal tersebut dapat di buktikan dari perhitungan uji-t dengan hasil thitung (3,2)> ttabel (1,697) yang artinya terdapat perbedaan nilai rata-rata pada sebelum menggunakan media komik digital dan sesudah menggunakan media komik digital. Dengan demikian hipotesis yang di ajukan dalam penelitian ini adalah H0 ditolak. Dan Ha diterima, artinya terdapat pengaruh yang signifikan kemampuan menulis cerpen pada siswa kelas IX-3 SMP Satrya Budi Karang Rejo.
Research and development aims to produce products in the form of explanatory text teaching materials as well as to test the effectiveness of the products that can be used by grade VIII students of SMP Negeri 28 Medan as one of the ways to improve the quality of learning. The results of the validation from material experts in the development of explanatory text teaching materials for students showed that the feasibility of the teaching material components with an average of 88.54 on very good criteria and the feasibility of material substance with an average of 90.91 on very good criteria. Thus, the explanatory text teaching materials developed as a whole are included in the "very good" criteria. The results of module validation by learning design experts concluded that the learning design developed was in the "very good" criteria with a total average percentage of 91.00%. Thus, the feasibility of the design of the explanatory text teaching materials developed can be used by students. The results of the responses made by the Indonesian language teacher concluded that the explanatory text module was included in the "very good" criteria with a total average percentage of 99.26%. So it can be stated that there are differences in learning outcomes between students who use explanatory text teaching materials and those who use textbooks and it can be concluded that the teaching materials developed are effective and suitable for use as learning resources.
Penelitian ini bertujuan untuk mengetahui pengaruh model picture and picture dalam pembelajaran keterampilan menulis teks deskripsi siswa kelas VII SMP Negeri 2 Tapian Dolok. Di dalam penelitian ini menggunakan metode kuantitatif dengan jenis True Experimental Design dengan menggunakan design Posttes - Only Control Design. Penarikan sampel yang digunakan di dalam penelitian ini teknik simple random sampling. Teknik pengumpulan data yang digunakan yaitu tes menulis teks deskripsi, hasil penelitian menulis teks deskripsi menggunakan model Konvensional mencapai rata-rata 50,78 berkategori kurang. Sedangkan, hasil penelitian menulis teks deskripsi menggunakan model picture and picture mencapai nilai rata-rata 72,5 berkategori baik. Berdasarkan hasil posttest model konvensional dan posttes model picture and picture terdapat hasil menulis teks deskripsi dengan diperoleh thitung 2,85, pada taraf signifikan 0,05 ( tingkat kepercayaan 95%) dengan df = 63 diperoleh ttabel = 1,66, signifikan pada p < 0,05. Dengan demikian H0 ditolak dan Ha diterima. Artinya bahwa Model Picture and Picture lebih efektif dibandingkan model pembelajaran konvensional dalam pembelajaran teks deskripsi kelas VII SMP Negeri 2 Tapian Dolok
Penelitian ini bertujuan untuk mengetahui pengaruh model Copy The Master terhadap keterampilan menulis cerpen siswa kelas IX SMP Negeri 2 Pematangsiantar. Penelitian ini menggunakan metode kuantitatif eksperimen dengan bentuk Pre-Eksperimental desain 2 One Group Pretest-Posttest. Sampel pada penelitian ini menggunakan teknik penarikan sampel Random Sampling yaitu siswa kelas IX-7 berjumlah 29 siswa. Analisis data pada keterampilan menulis cerpen sebelum menggunakan Model Copy The Master dengan nilai rata-rata 69,65 berkategori cukup. Sedangkan hasil keterampilan menulis cerpen sesudah menggunakan Model Copy The Master dengan nilai rata-rata 75,51 berkategori baik. Hasil analisis data bahwa thitung 3,90 dengan tafar signifikan 5%=0,05 ttabel 1,701. Berdasarkan hasil penelitian bahwa thitung lebih besar dari ttabel (3,90 > 1,701). Dengan demikian Ha diterima Ha diterima, maka terdapat pengaruh Model Copy The Master terhadap keterampilan menulis cerpen siswa kelas IX SMP Negeri 2 Pematangsiantar.
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