Design Thinking (DT) is spreading out in the managerial community as an alternative way to innovate products and services respect to the classical stage-gate model mostly linked to technology-push innovative patterns. At the same time few disruptive technologies -like Artificial Intelligence (AI) and machine learning -are impacting the ways companies manage their knowledge and activate innovation and design processes. What is the impact that AI is exerting on DT practices? What are the main changes that DT is undergoing? These questions are analyzed in this paper, where the aim consists in increasing the understanding of the transformation that is occurring in DT and more general in innovation practices. Through a qualitative case study analysis made on startups offering AI based solutions supporting multiple or individual DT phases, the article pinpoints few main changes: i) a facilitation in blending the right mix of cultures and creative attitudes in innovation teams; ii) the empowerment of the research phase where statistical significance is gained and user analysis are less observer-biased; iii) the automatization of the prototyping and learning phases.
This paper frames the idea of design spaces in policy formulation identifying three types (strong, weak, and non-design) and describing their characteristics on the basis of a three-folded analysis: an exploration in the design literature to understand how scholars are reporting on the connection between design and policy and identifying a debate mainly focused on policy outputs (public services) and policymakers' capacities; an exploration of policy literature to analyse design in policy formulation and
Over the last two decades, the design practice has been expanding to the public sphere to generate solutions for public challenges. In particular, the reflections on the design practice of public sector innovation (PSI) units, working in or with governments, are increasingly contributing to a growing body of literature attempting to characterise the practice in policy making. Although scholars conclude that design’s significant contribution in policy refers to the implementation of public services and programs, there is also an urgent advocacy for a deeper study of the nature of design practices within earlier stages of policy processes addressing more specifically policy proposals and reforms. As part of a broader investigation, this paper seeks to shed light to this matter by identifying design-led activities and methods of PSI units in the policy making process and positioning them in the stages of the policy cycle. This research examines academic, grey literature and web content to uncover and position design activities of 46 PSI units from different continents in a policy cycle model based on Howlett, Ramesh and Perl (2009). Our work confirms that most design activities develop in the implementation stage rather than in early stages of the policy process. While design interventions are growing within policy formulation and agenda-setting stages, few of them were identified in the stage of policy evaluation. Decision-making stage remains purely political. This research may serve to a further understanding of the design practice and its potential contribution to policy making in the future.
ABSTRACT"Never doubt that a small group of thoughtful, committed citizens can change the world; indeed, it's the only thing that ever has." -Margaret MeadIn a post industrial age the current model of mass manufacture characterized by integrated organizations and economies of scale, a new production paradigm is emerging. Due to technology advances especially in the field of additive manufacturing (AM) small scale decentralized production is again a possibility. Where once the tools to produce goods were seen as large capital investment beyond the means of most small enterprises, it is now possible for individuals to access tools that are capable of producing consumer goods. This shift had led to the emergence of a social phenomenon that until now was bound to the digital world. Networks of individuals are coming together to collectively design, develop, manufacture and distribute goods through a network under the banner of the open hardware movement. This paper presents a case study of one such network designing and distributing open source prosthetics using a collaborative approach enabled by AM technology. It takes a contemporary definition of commons production as a framework to describe the network and assesses the role AM technology plays within it. Moreover, it discusses the potential role for design (both as a discipline and a profession) within this emerging socio-industrial system.
One of the first documents released by the Commission of the European Communities stating the importance of design is titled Design as a Driver of User-Centred Innovation. However, further efforts have been developed in its Europe 2020 Flagship Initiative. Innovation Union and in Michael Thomson, Tapio Koskinen, eds. Design for Growth and Prosperity
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