Real-time strategy games are currently very popular as a testbed for AI research and education. StarCraft: Brood War (SC:BW) is one of such games. Recently, a new large, unlabeled human versus human SC:BW game replay dataset called STARDATA was published. This paper aims to prove that the player strategy diversity requirement of the dataset is met, i.e., that the diversity of player strategies in STARDATA replays is of sufficient quality. To this end, we built a competitive SC:BW agent from scratch and trained its strategic decision making process on STARDATA. The results show that in the current state of the competitive environment the agent is capable of keeping a stable rating and a decent win rate over a longer period of time. It also performs better than our other, simple rule-based agent. Therefore, we conclude that the strategy diversity requirement of STARDATA is met.
Real-time strategy games are popular in AI research and education. Among them, Starcraft: Brood War (SCBW) is particularly well known. Recently, the largest known SCBW game replay dataset STARDATA was published. We classify player strategies used in the dataset for all 3 playable races and all 6 match-ups. We focus on early to mid-game strategies in matches less than 15 minutes long. By mapping the classified strategies to replay files, we label the files of the dataset and make the labeled dataset available.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.