ABSTRACT:Whether a house of worship or a simple farmhouse, the fabrication of a building reveals both the unspoken cultural aspirations of the builder and the inevitable exigencies of the construction process. In other-words, why buildings are made is intimately and inevitably associated with how buildings are made. Nowhere is this more evident than in vernacular architecture. At the Carleton Immersive Media Studio (CIMS) we are concerned that the de-population of Canada's rural areas, paucity of specialized tradespersons, and increasing complexity of building codes threaten the sustainability of this invaluable cultural resource. For current and future generations, the quantitative and qualitative values of traditional methods of construction are essential for an inclusive cultural memory. More practically, and equally pressing, an operational knowledge of these technologies is essential for the conservation of our built heritage. To address these concerns, CIMS has launched a number of research initiatives over the past five years that explore novel protocols for the documentation and dissemination of knowledge related to traditional methods of construction. Our current project, Cultural Diversity and Material Imagination in Canadian Architecture (CDMICA), made possible through funding from Canada's Social Sciences and Humanities Research Council (SSHRC), explores the potential of building information modelling (BIM) within the context of a web-based environment.In this paper, we discuss our work-to-date on the development of a web-based library of BIM details that is referenced to 'typical' assemblies culled from 19C and early 20C construction manuals. The parametric potential of these 'typical' details is further refined by evidence from the documentation of 'specific' details studied during comprehensive surveys of extant heritage buildings. Here, we consider a BIM of the roof truss assembly of one of the oldest buildings in Canada's national capital -the Commissariat Building and current home to the Bytown Museum -as a case study within the CDMICA project.
Abstract-We present two works on the "Virtual City" held at Palermo. They are about the three-dimensional reconfiguration of urban places that show evidence of "invisible" architecture; this is because in one case there were ancient monuments now destroyed, or in another case projects designed for the urban void and never made. The aim is to involve new forms of communication for the development of cultural tourism.
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