Abstract-This article presents an ongoing research project on the development of e-content in relation to the cognitive theory of multimedia learning. Previously, a literature review has been conducted on e-content development models, the cognitive theory of multimedia learning, and the problems encountered while learning computer programming. In this work a new framework is proposed for the development of e-content. An experiment was conducted in the Jubilee Centre for Excellence in Education among (98) secondary school studentsin order to assess the value of a Proposed Framework that uses the Cognitive Theory of Media Learning. The study sample was divided into two groups, One group studied computer programmingusing e-content Based on the Behavior Change Techniques using the Proposed Framework (BPF), and the other group studied computer programming based on e-content that was Not Based on the Proposed Framework (NBPF). The students' performance was assessed by a pre-test grading scale and a post-test and an analysis made using Statistical Package for the Social Sciences (SPSS). The results showed that the students who studied computer programming through BPF achieved better scores than the students who studied computer programming through NBPF. Therefore, applying the cognitive theory of multimedia learning properly at the same conditions, as applied in this study in the educational process will significantly reduce the cognitive overload associated with learning through multimedia elements and improve student achievement.
Abstract-The objective of this study is to determine the effect of applying the cognitive theory of multimedia learning in an e-learning environment. Three versions of a course on how to master skills in Adobe Photoshop were designed and given to a sample of (60) students to test their effectiveness.This research sample was divided into three groups. The first was an experimental group that studied the subject through Course Facilitated Multimedia Principles (CFMP), like the multimedia principle, the modality principle and the contiguity principle. The second experimental group studied the subject through Course Not-Facilitated Multimedia Principles (CNFMP), which did not apply the multimedia principle. The last group is a control group that studied the subject through traditional methods. Learning outcomes were determined by achievement test. Differences between pre and post-test scores were analyzed. The results show that the students in the first experimental group had improved their academic achievement by 53.70%, while the students in the second experimental group improved by 45.80%. Finally, the students in the control group had improved their achievement only by 30.5%. The findings affirm that CFMP has more effect on student achievement than the traditional way or the CNFMP. This is an indication that the application of the multimedia principles has improved the students' ability to comprehend, and achieved higher levels in learning. We recommend that educators should continuously examine the effectiveness of their pedagogical strategies and smartly apply technologies to enhance student's learning.
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