In four experiments, we explored observers' ability to make heading judgments from simulated linear and circular translations through sparse forests and with pursuit fixation on one tree. We assessed observers' performance and information use in both regression and factorial designs. In all experiments we found that observers used three sources of object-based information to make their judgments--the displacement direction of the nearest object seen (a heuristic), inward displacement towards the fovea (an invariant) and outward deceleration (a second invariant). We found no support for the idea that observers use motion information pooled over regions of the visual field.
In four experiments, we explored the heading and path information available to observers as we simulated their locomotion through a cluttered environment while they fixated an object off to the side. Previously, we presented a theory about the information available and used in such situations. For such a theory to be valid, one must be sure of eye position, but we had been unable to monitor gaze systematically; in Experiment I, we monitored eye position and found performance best when observers fixated the designated object at the center of the display. In Experiment 2, when we masked portions of the display, we found that performance generally matched the amount of display visible when scaled to retinal sensitivity. In Experiments 3 and 4, we then explored the metric of information about heading (nominal vs. absolute) available and found good nominal information but increasingly poor and biased absolute information as observers looked farther from the aimpoint. Part of the cause for this appears to be that some observers perceive that they have traversed a curved path even when taking a linear one. In all cases, we compared our results with those in the literature.How do we negotiate cluttered environments during our daily activities? How is it that we can generally do this with relative ease and without injury? What information subserves the determination of our direction ofmovement, often called heading? For over a decade, we have been developing a theory of wayfinding based on the use of particular sources of information in retinal flow, the complex of motion and displacement information projected to the retina of an individual moving through a rigid environment while fixating an object somewhat offhis or her path (Cutting, 1986(Cutting, , 1996Cutting, Springer, Braren, & Johnson, 1992; Cutting, Vishton, & Braren, 1995;. Strategically, we have simulated naturalistic environments relatively rich in sources of information about layout-occlusion, relative size, relative density, height in the visual field, in addition to motion perspective.'We thank
In most experiments in which the importance of visual control on postural stability is studied, optical stimuli attached to vertical surfaces are used. Analyses of long-term standing readjustments generally involve back-and-forth movements of a visual scene or its projection on vertical circular screens. In a natural environment, however, visual information is largely available from the ground. The aim of the experiment reported was to assess the effect of a flow pattern simulating an open outdoor setting on motion perception and postural control. Subjects were presented with an optical texture projected onto the ground. Periods of motionless texture alternated with equivalent durations of unidirectional flows. The change of position of the subject's centre of gravity over time was recorded on a force platform. Results show that the direction of body sway corresponded with that of texture motion. Important aftereffects, as shown in linear vection experiments, were also observed. However, the latency of postural responses was much shorter than with prolonged unidirectional flows produced in other locations of the visual environment. The hypothesis of an ecological specificity of the flows perceived on the ground during terrestrial displacements is discussed.
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