This article examines new aesthetic modes of cinematic space. Specifically, the author examines the 'virtual camera' (in practical and technical terms derived from animation born of computer-generated 3D graphics, layer-based motion graphics and most distinctly from computer and video gaming) as a construct for spatial composition, scenic depiction and viewer immersion that possesses distinct and unique qualities of engagement. The article argues that under the influence of the virtual camera, both a hybridized and re-mediated means of moving-image acquisition, cinema aesthetics are shifting; from the duopoly of composition in the frame and the staging for the camera, to a new mode entailing a composition of space and a staging of the camera. This article also examines the virtual camera in the framework of three key, oppositional, cinematic animation and narrative concepts -diegetic positioning; mediated and unmediated engagement; and diegesis and mimesis in narrative and perspective condition. This examination also scrutinizes the impact of the virtual camera on the production process and conceptual assembly of cinematic media.
While optical and radio transient surveys have enjoyed a renaissance over the past decade, the dynamic infrared sky remains virtually unexplored. The infrared is a powerful tool for probing transient events in dusty regions that have high optical extinction, and for detecting the coolest of stars that are bright only at these wavelengths. The fundamental roadblocks in studying the infrared time-domain have been the overwhelmingly bright sky background (250 times brighter than optical) and the narrow field-of-view of infrared cameras (largest is 0.6 sq deg). To begin to address these challenges and open a new observational window in the infrared, we present Palomar Gattini-IR: a 25 sq degree, 300mm aperture, infrared telescope at Palomar Observatory that surveys the entire accessible sky (20,000 sq deg) to a depth of 16.4 AB mag (J band, 1.25um) every night. Palomar Gattini-IR is wider in area than every existing infrared camera by more than a factor of 40 and is able to survey large areas of sky multiple times. We anticipate the potential for otherwise infeasible discoveries, including, for example, the elusive electromagnetic counterparts to gravitational wave detections.
While optical and radio transient surveys have enjoyed a renaissance over the past decade, the dynamic infrared sky remains virtually unexplored from the ground. The infrared is a powerful tool for probing transient events in dusty regions that have high optical extinction, and for detecting the coolest of stars that are bright only at these wavelengths. The fundamental roadblocks in studying the infrared time-domain have been the overwhelmingly bright sky background (250 times brighter than optical) and the narrow field-of-view of infrared cameras (largest is VISTA at 0.6 sq deg). To address these challenges, Palomar Gattini-IR is currently under construction at Palomar Observatory and we propose a further low risk, economical, and agile instrument to be located at
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