Existing visual-based SLAM systems mainly utilize the threedimensional environmental depth information from RGB-D cameras to complete the robotic synchronization localization and map construction task. However, the RGB-D camera maintains a limited range for working and is hard to accurately measure the depth information in a far distance. Besides, the RGB-D camera will easily be influenced by strong lighting and other external factors, which will lead to a poor accuracy on the acquired environmental depth information. Recently, deep learning technologies have achieved great success in the visual SLAM area, which can directly learn high-level features from the visual inputs and improve the estimation accuracy of the depth information. Therefore, deep learning technologies maintain the potential to extend the source of the depth information and improve the performance of the SLAM system. However, the existing deep learning-based methods are mainly supervised and require a large amount of ground-truth depth data, which is hard to acquire because of the realistic constraints. In this paper, we first present an unsupervised learning framework, which not only uses image reconstruction for supervising but also exploits the pose estimation method to enhance the supervised signal and add training constraints for the task of monocular depth and camera motion estimation. Furthermore, we successfully exploit our unsupervised learning framework to assist the traditional ORB-SLAM system when the initialization module of ORB-SLAM method could not match enough features. Qualitative and quantitative experiments have shown that our unsupervised learning framework performs the depth estimation task comparably to the supervised methods and outperforms the previous state-of-the-art approach by 13.5% on KITTI dataset. Besides, our unsupervised learning framework could significantly accelerate the initialization process of ORB-SLAM system and effectively improve the accuracy on environmental mapping in strong lighting and weak texture scenes.
In a decentralized multi-robot exploration problem, the robots have to cooperate effectively to map a strange environment as soon as possible without a centralized controller. In the past few decades, a set of “human-designed” cooperation strategies have been proposed to address this problem, such as the well-known frontier-based approach. However, many real-world settings, especially the ones that are constantly changing, are too complex for humans to design efficient and decentralized strategies. This paper presents a novel approach, the Attention-based Communication neural network (CommAttn), to “learn” the cooperation strategies automatically in the decentralized multi-robot exploration problem. The communication neural network enables the robots to learn the cooperation strategies with explicit communication. Moreover, the attention mechanism we introduced additionally can precisely calculate whether the communication is necessary for each pair of agents by considering the relevance of each received message, which enables the robots to communicate only with the necessary partners. The empirical results on a simulated multi-robot disaster exploration scenario demonstrate that our proposal outperforms the traditional “human-designed” methods, as well as other competing “learning-based” methods in the exploration task.
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