<span>Due to the rapid growth of urban vehicles, traffic congestion has become more serious. The signalized intersections are used all over the world and still established in the new construction. This paper proposes a self-adapted approach, called evolutionary reinforcement learning multi-agents system (ERL-MA), which combines computational intelligence and machine learning. The concept of this work is to build an intelligent agent capable of developing senior skills to manage the traffic light control system at any type of junction, using two powerful tools: learning from the confronted experience and the assumption using the randomization concept. The ERL-MA is an independent multi-agents system composed of two layers: the modeling and the decision layers. The modeling layer uses the intersection modeling using generalized fuzzy graph technique. The decision layer uses two methods: the novel greedy genetic algorithm (NGGA), and the Q-learning. In the Q-learning method, a multi Q-tables strategy and a new reward formula are proposed. The experiments used in this work relied on a real case of study with a simulation of one-hour scenario at Pasubio area in Italy. The obtained results show that the ERL-MA system succeeds to achieve competitive results comparing to urban traffic optimization by integrated automation (UTOPIA) system using different metrics.</span>
Abstract. In this paper, a modified genetic algorithm based on greedy sequential algorithm is presented to solve combinatorial optimization problem. The algorithm proposed here is a hybrid of heuristic and computational intelligence algorithm where greedy sequential algorithm is used as operator inside genetic algorithm like crossover and mutation. The greedy sequential function is used to correct non realizable solution after crossover and mutation which contribute to increase the rate of convergence and upgrade the population by improving the quality of chromosomes toward the chromatic number. Experiments on a set of 6 well-known DIMACS benchmark instances of graph coloring problem to test this approach show that the proposed algorithm achieves competitive results in comparison with three states of art algorithms in terms of either success rate and solution quality.
A hybrid genetic approach (HGA) is proposed to solve the fuzzy graph coloring problem. The proposed approach integrates a number of new features, such as an adapted greedy sequential algorithm, which is integrated in genetic algorithm to increase the quality of chromosomes and improve the rate of convergence toward the chromatic number. Moreover, an upper bound is used to generate the initial population in order to reduce the search space. Experiments on a set of five well-known DIMACS benchmark instances show that the proposed approach achieves competitive results and succeeds in finding the global optimal solution rapidly for complex fuzzy graph.
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