One of the fastest-growing trends in the digital media area is using games as an entertaining way to learn and explore subjects like history. After examining the potential of digital media applications in digital heritage, this paper explores the use of a game to explore the heritage site. We used our old 3D model of the fortress known as the A Famosa as our proposal to create a series of exciting and scalable online games simulations that seek to provide unique cultural experiences promoting world cultural preservation through emerging technology. The 3D model was developed in 2010 as an output of doctoral research and has never been used for any purposes until today. The subject matter received little attention in the academic domain. This game development promotes the cultural aspects of the historical site through a 3D game simulation of the fortress and is integrated with the knowledge and historical facts. The process discussed here focuses on its development. It will be designed as an interactive game simulation that allows users to play and simultaneously gain knowledge and explore history.Here we describe the early stage of the ongoing process of creating this online 3D game.
The introduction of games such as Roblox, Minecraft, and others proves that the metaverse concept has been around for a few decades. Mark Zuckerberg's recent development has broadened the meaning of the term "metaverse" and drawn more attention. To put it simply, the Metaverse is the internet in three dimensions. However, not everyone understands this simple comparison. As in the early days of the internet, not everyone understands the mechanism, the possibilities, the risks, and the limitations. This study aims to identify potential opportunities that can benefit the design field. Our research investigates the idea and concept of the Metaverse and the features and what the design field can offer in this domain. Design fields like fashion, architecture and advertising are among the potential targets. In this paper, we present the potential of the Metaverse for designers, beginning with a study of critical characteristics and features. The possible opportunity and challenges for the design field is then discussed, and finally, we conclude its future direction.
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