Teknologi hologram kini semakin banyak digunakan dalam pelbagai bidang termasuk bidang pendidikan. Penggunaan hologram dilihat sangat berpotensi untuk dijadikan sebagai perwakilan tenaga pengajar sebenar di dalam kelas. Penggunaan tutor hologram juga dikatakan mampu menarik minat serta meningkatkan motivasi pelajar terhadap proses pembelajaran. Dengan pelbagai kelebihan yang ditawarkan, aspek pengalaman pelajar (LX) terhadap penggunaan tutor hologram ini tetap menjadi persoalan. Terutamanya, dari sudut pengalaman dan penerimaan pelajar dari pelbagai peringkat umur. Hal ini kerana, pengalaman dan penerimaan seseorang terhadap sesuatu teknologi baharu dilihat berbeza berdasarkan umur mereka. Sehubungan itu, kajian ini bertujuan membangunkan tutor hologram karakter manusia sebenar serta melihat kesannya terhadap pengalaman pelajar (LX) yang terdiri dari pelbagai peringkat umur. Secara khusus, responden bagi kajian ini terdiri daripada empat kumpulan yang berbeza peringkat umur yang dipilih dari sekolah rendah hingga ke peringkat tertiari. Soal selidik User Experience Questionnaire (UEQ) telah digunakan untuk mendapatkan maklum balas pelajar sebaik selesai sesi pembelajaran dengan tutor hologram. Secara kesimpulan, terdapat perbezaan yang signifikan bagi pengalaman pelajar (LX) pelbagai kategori umur terhadap tutor hologram karakter manusia sebenar. Namun, skor min pengalaman pelajar (LX) tetap berada pada tahap yang positif dan neutral bagi setiap kumpulan.
The talking-head animation has potential in attracting students’ attention and as such, it can be used as an effective instructional tool in various learning conditions. However, its use could cause emotional disturbances and feelings of uneasiness among learners. Especially, if the design of the talking-head character is too realistic that resembles an actual human. Such condition is also known as the Uncanny Valley phenomenon. In this paper, a research conceptual framework on the role of talking-head animation with varying levels of realism and its effects on students’ emotions in learning will be addressed. In particular, the discussion will be grounded on the relevant theories and principles and also based on review of the relevant literature.
He has a PhD in instructional multimedia from Universiti Sains Malaysia, the master in education and bachelor degree in electrical engineering from Universiti Teknologi Malaysia. Has taught both face-to-face and online classes in higher education for over 20 years. His research and publication interest is instructional technology, specifically in multimedia design, programming teaching and learning and hardware software interfacing. In his 10 years experience as an academic in UPSI, he has published 4 books, which one obtained National Book Award 2018 and over 100 articles in journals, chapter in books, national and international proceedings, and monthly periodical.
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