We present a simple computer simulation model for the interaction of automatic guns with unarmed drones. Each drone is represented as a rigid body that consists of several simple bodies such as parallelepipeds, ellipsoids, etc. The simplified spatial trajectory of the drone is constructed using third-order Bezier curves. A relatively large group of unconnected drones may be simulated in a computationally fast way using this method. Automatic guns are agents that are shooting at drones with a single of burst fire relative to the ideal aiming point. We performed a simulation of the flight of several drones against several automatic guns for different conditions. As a result of this simulation, the spatial distribution of the drone hit probabilities, the special distribution of the fraction of defeated drones depending on the number of guns, and the influence of urban obstacles on the fraction of drones defeated are presented.
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