Aspek-aspek yang mempengaruhi perkembangan anak usia dini meliputi aspek kepribadian, sosial moral, bahasa, dan kesadaran beragama. Terdapat kasus masalah yang dimunculkan penulis tentang anak berusia 4 tahun yang mengalami keterlambatan berbicara yang dipengaruhi oleh pendidikan orangtua dan keluarga. Artikel ini menggunakan metode literatur review. Literatur dikumpulkan dengan menggunakan mesin pencari seperti Google Scholar dan Proquest. Penulis juga mencari literature di Perpustakan Kampus UIN Sunan Kalijaga. Faktor utama yang berperan penting adalah faktor dan aspek yang mempengaruhi perkembangan anak usia dini meliputi faktor genetik/hereditas, faktor lingkungan, kondisi kehamilan, komplikasi kelahiran, pemenuhan nutrisi, perawatan kesehatan, kerentanan terhadap penyakit, dan perilaku pemberian stimulus. Sedangkan, dalam aspek-aspek yang mempengaruhi perkembangan anak usia dini berisikan tentang kepribadian, sosial moral, bahasa, dan kesadaran beragama. Kesimpulannya, perkembangan adalah hal penting bagi setiap anak usia dini yang dipengaruhi oleh beberapa macam aspek. Gangguan pada salah satu aspek perkembangan dapat mempengaruhi aspek perkembangan yang lain.
The inspiration and innovation used to learn English are still minimal. The learning thatoccurs is to imitate, record, and maintain vocabulary. This condition makes students think learning English is troublesome. At the same time, English is considered necessary because it is an international language and is widely used. This article discusses how powerful English learning is in a fun and liked way for children, mainly through quiz games. The methodology used in this study is subjective. The researcher analyzes and collects information along with data on research topics and makes a difference to English coaches about their meetings when involving the Quizizz application as a learning medium to build student inspiration in learning English. The Quizizz game application teaching media makes students more interested in learning a language and makes teaching easy and effective. Based on the exploration directed by scientists, it is possible to reason that learning English through game applications is very powerful and ready to expand students' learning inspiration. Games are learning media that can create an exciting learning climate but do not reduce or reduce students' understanding of the material and can expand their learning inspiration in vocabulary learning. This educational game provides benefits in learning media because this media is exciting and can inspire considerable brain work and then use time productively. Keywords: English vocabulary, games quizizz, learning motivation
Compared to formal educational institutions, Islamic boarding schools have their uniqueness and many advantages. Today's Islamic boarding schools provide learning about religious knowledge and entrepreneurship to equip and provide independence when returning to the community. This study aims to analyze the types of entrepreneurial empowerment of students and analyze the strategies of the Nurul Ulum Islamic Boarding School in Kemuningsari Lor Village, Panti District, Jember Regency in empowering santri entrepreneurship. The research method used is descriptive qualitative. While the data collection techniques used were observation, interviews, and documentation. The study results show that the types of entrepreneurial empowerment activities that are managed and developed by the pesantren are adapted to the conditions of the pesantren environment, infrastructure, and capabilities possessed by the pesantren. First, the generated businesses result from waste management (making cellphone bags, handkerchiefs, school bags, and brooches). Second, dress code (sewing) in clothes, headscarves, coats, and pants. Then, the entrepreneurial strategies implemented at the Nurul Ulum Islamic Boarding School include cost leadership, differentiation strategies, and focus strategies. This research contributes in-depth knowledge that Islamic boarding schools play an essential role in entrepreneurship in providing new jobs and poverty alleviation and contributing to the country's economic development.
Penelitian ini bertujuan untuk mengetahui implementasi model pembelajaran berbasis kearifan lokal (local wisdom). Dalam penelitian ini penulis menggunakan metode penelitian deskriptif kuantitatif. Rumusan masalah penelitian ini yaitu bagaimana implementasi model pengembangan pembelajaran berbasis kearifan local (local wisdom) pada usia kanak-kanak awal? Penelitian ini dilaksanakan di TK Nasyithatun Nisa. Masa kanak-kanak awal berada pada rentang usia 2 hingga 6 tahun yang merupakan masa penutup masa bayi dimana pada usia tersebut ketergantungan secara praktis sudah terlewati, diganti dengan tumbuhnya kemandirian dan berakhir disekitar usia sekolah dasar. Begitu juga dengan tugas-tugas perkembangan anak di usia ini perlu di stimulus agar mencapai kemandirian anak pada tahap usia selanjutnya. Sekolah juga perlu melaksanakan pengembangan pembelajaran sebagai bentuk mengoptimalkan pendidikan pada anak usia dini salah satunya dengan mengembangkan pembelajaran berbasis kearifan budaya lokal. Adapun dari hasil penelitian ini yaitu TK Nasyithatun Nisa telah memperkenalkan unsur budaya yaitu pakaian adat, lagu-lagu, tarian dan makanan khas Melayu Riau.
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