Previous research on cyberbullying has almost entirely focused on examining its prevalence among teens and young adults leaving it unclear how prevalent it is within the wider population. The present study used a New Zealand (NZ) national sample (N = 20,849) to examine gender, age, and ethnic differences in the experiences of cyberbullying victimization. On average, nearly 14.9 percent of respondents stated that they have ever been a target of cyberbullying before, with 2.2 percent respondents reporting such experiences within the past month. While young adults (18-25 years) experienced the highest levels of cyberbullying during both time frames (lifetime and past month), the prevalence of cyberbullying was lower among older age cohorts, with the lowest rate among the 66+ age group. Reports of cyberbullying slightly varied among men and women, with women overall reporting slightly greater levels of having ever experienced cyberbullying than men; however, this significant difference did not carry into reports of cyberbullying over the past month. On average, participants identifying as European reported lower levels of cyberbullying than M aori and Pacific Nations participants during both time frames, with Asian participants falling in the middle. Taken together, these findings provide a nuanced understanding of the prevalence of cyberbullying in a large national sample of NZ adults.
Online poker has become a multibillion dollar industry, with millions of people from around the world both playing and watching online poker each year. Unlike live poker, players and watchers, typically cannot rely on physical cues of other players; in fact, the only information often available to poker players is others’ nationality. Because these poker games often involve members of different national groups, it constitutes a context of indirect contact that has considerable potential to examine how attitudes and beliefs about people from other nationalities can be influenced by interactions in online poker. In the current research, we examined how observing an in‐group player have positive or negative contact with a player of another nationality impacted one’s own attitudes and beliefs about the out‐group nation. Participants (N = 157) watched an online poker video recording of a fellow in‐group member have negative, positive, or no intergroup contact with an out‐group member at an online poker table. Subsequent affective (out‐group attitudes) and cognitive (perceived out‐group variability) measures of intergroup bias were taken. Data revealed that while observing negative contact increased out‐group prejudice, observing positive contact reduced prejudice (all relative to no intergroup contact). However, no differences were found in perceived out‐group variability. Implications for online poker and future research intergroup contact are discussed.
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