This study aims to describe the thinking process of Attention Deficit Hyperactivity disorder (ADHD) students in solving mathematical problems using teaching aids. This research is a qualitative research that uses a descriptive research methodology. The subjects of this study were students at one of the Special Schools (SLB) in Cirebon City as many as 3 ADHD students who had received learning using visual aids. Then the subject selection technique used purposive sampling technique. The main instrument in this research is the researcher himself. Auxiliary instrument in this research is math problem in essay form. Data collection techniques using interview and test techniques. The data analysis techniques in this study consist of: (1) classifying the data, (2) presenting the data, and (3) concluding the data that has been obtained. The results showed that the thinking processes of ADHD students: (1) ADHD students can form understanding when answering questions about flat shapes; (2) ADHD students are not able to repeat the answers that have been obtained; (3) ADHD students are unable to use other strategies in solving given math problems; (4) ADHD students are not able to give reasons for the answers that have been obtained on the written answer sheet; and (5) ADHD students cannot give the correct conclusion on the answers that have been obtained.
Student creativity is essential to improve. One thing that affects this is the teacher's professionalism because it is the main factor in the success of student learning so that it produces and develops creativity. This study aims to describe the factors that increase student creativity and teacher efforts to increase student creativity. This study used a descriptive qualitative method. The data collection techniques were interviews with the subject teachers and principals, observation, and documentation. Furthermore, the technical data analysis used were data collection, data reduction, data presentation, and conclusion drawing. The results of this study indicate that in the learning process, the teacher always plays a significant role so that students can develop their creativity. Four roles must be performed by the teacher: the teacher's role as a class manager; the teacher's role as an evaluator; the teacher's role as a facilitator; and the teacher's role as a demonstrator. In the learning process, the teacher always encourages his students. The teacher has also used learning media.
Penelitian ini bertujuan untuk mengetahui bagaimana respon dan hasil belajar siswa kelas V terhadap mata pelajaran IPA materi alat pencernaan manusia dengan menggunakan model pembelajaran kooperatif tipe Jigsaw. Jenis penelitian ini adalah penelitian quasi experiment dengan populasi penelitian yaitu seluruh kelas V SDN 2 Suranenggala Lor T.A. 2017/2018. Dengan teknik sampel jenuh, diperoleh sampel penelitian kelas kontrol (VA) dan kelas eksperimen (VB). Instrumen yang digunakan adalah tes hasil belajar siswa dengan bentuk pilihan ganda yang telah dilakukan uji validasi instrumen. Teknik pengumpulan data menggunakan tes dan angket. Teknik analisis data menggunakan uji t untuk mengetahui perbedaan hasil belajar siswa. Hasil penelitian menunjukkan bahwa respon siswa terhadap pembelajaran dengan menggunakan model pembelajaran kooperatif tipe Jigsaw pada mata pelajaran IPA materi alat pencernaan manusia sangat kuat serta ada pengaruh yang signifikan antara model pembelajaran kooperatif tipe Jigsaw terhadap hasil belajar siswa
Masalah utama yang ditemukan di SD Negeri Karanganom II Kecamatan Lemahwungkuk Kota Cirebon adalah rendahnya minat belajar mata pelajaran IPA. Kondisi ini terjadi karena pembelajaran dilakukan secara konvensional yang berpusat pada guru (Theacher Centered Learning). Guru sebagai pusat informasi dan siswa menerima materi secara pasif. Hal ini menyebabkan siswa jenuh dan bosan karena waktu belajar siswa sebagian besar digunakan untuk mengerjakan tugas, mendengarkan guru ceramah dan mengerjakan latihan. Untuk itulah penelitian ini merancang sebuah pembelajaran aktif dengan model Contextual Teaching and Learning (CTL) dengan menggunakan media kartu. Tujuan penelitian ini adalah untuk mengetahui pengaruh model CTL dengan media kartu pada materi bahasan bagian-bagian tumbuhan terhadap minat belajar siswa IPA siswa kelas IV SD Negeri Karanganom II Kecamatan Lemahwungkuk. Penelitian ini merupakan penelitian kuantitatif dengan model Preksperimental Design menggunakan bentuk desain One Group Pretest Posttest. Sampel diambil menggunakan teknik sampling jenuh, sebanyak 39 siswa. Pengumpulan data dilakukan melalui kuesioner, observasi, wawancara dan dokumentasi. Sebelum dilakukan treatment, minat siswa terhadap pembelajaran IPA rata-rata adalah 54,75 (kategori respon cukup). Sedangkan setelah adanya treatment nilai rata-rata minat siswa menjadi 71,25 (kategori respon kuat). Hasil penelitian menunjukkan bahwa terdapat pengaruh model pembelajaran TCL menggunakan media kartu terhadap minat belajar IPA materi bagian-bagian tumbuhan. Hal ini terlihat dari hasil uji T dimana thitung 5,152 > ttabel 2,042 sehingga H1 diterima. Adapun besarnya pengaruh penggunaan model pembelajaran TCL menggunakan media kartu terhadap minat belajar IPA siswa ditunjukkan oleh Koefisien Determinasi (R Square) sebesar 57,3 yang berarti pengaruhnya masuk kategori kuat.
This study aims to describe the implementation of family involvement program policies in the implementation of education at Pembina Sumber Kindergarten, Cirebon Regency. The research method used is a qualitative method with a case study model to analyze the implementation of the program according to the criteria. Data collection techniques used in-depth interviews (depth interviews) and questionnaires which were first tested for validity with content validity techniques by experts (expert judgment). Data analysis was carried out by following the Miles and Hubberman model. The results showed that the implementation of the family and community involvement program in the implementation of education at the Pembina Sumber Kindergarten was carried out according to technical instructions. From the various planned programs, it is necessary to optimize the provision of library facilities in the form of a reading corner for parents. Empowerment of parents/guardians in inspiration classes as motivators/inspirers for students needs to be optimized. In conclusion, the family involvement program in the implementation of education at the Sumber Pembina Kindergarten is carried out according to Permendikbud No. 30 years 2017. Keywords: Implementation, Children's Education, Involvement of Parents
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