Water painting is an art, where the result and experience strongly depend on the process of creating it. Color is injected by the artist in a controlled way and diffuses into a final state. We present a system to simulate such a process, which builds on existing colorization approaches. The geodesic distance builds the mathematical foundation for our animated diffusion. We add a time-dependent weight function to generate a diffusion-like spreading effect. Tiled approximation is used to achieve interactive rates on modern mobile devices. The result is a colorization framework simulating water painting that allows giving real-time feedback on touch events with the limited hardware resources of a tablet computer.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.