This study aims to develop e-comic science interactive learning with scratch (eCILS), to analyze eCILS’ characteristics, test eCILS’ validity, and determine user responses. The research method is development research. The research procedure used is 4D (defined, designed, developed, and disseminated). The research was only up to development due to the pandemic. The result of this research is eCILS. ECILS is an e-comic learning media that have characteristics: (a) equipped with a bibliography, (b) in accordance with problem-based learning syntax, (c) could train critical thinking skills, (d) stories that are displayed in accordance with everyday life, (e) equipped with instructions to use, and (f) in accordance with the characteristics of interactive media learning. ECILS media is very valid to use, this is based on the assessment of material validators who get an average score of 95.63% and media validators 94.38%. Response students to the media are very good indicated by the results of the questionnaire responses of students who get an average of 82.15%. Based on this, it can be concluded that eCILS media can be used as a medium to train critical thinking skills.
The students' learning outcomes in the COVID-19 pandemic era were declining. Science learning resources are often not suitable for online teaching and learning. The Science Digital Scrapbook has been developed based on the Universal Design for Learning (UDL) to support science teaching and learning. This study aimed to examine the effect of the Science Digital Scrapbook based on UDL on the students' learning outcomes. This study was quasiexperiment research that utilized a post-test-only control-group design. The participants were students in Class VIII C and VIII D at SMP N 24 in Semarang. Students' social cognitive learning outcomes were assessed using a test. The Mann-Whitney U was used to compare the post-test between the two groups. The results indicated that the students' cognitive learning outcomes were higher in the experiment group compared to the control group. It is concluded that the Science Digital Scrapbook is an effective learning resource to improve students' learning outcomes.
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