DRAM vendors have traditionally optimized the cost-perbit metric, often making design decisions that incur energy penalties. A prime example is the overfetch feature in DRAM, where a single request activates thousands of bitlines in many DRAM chips, only to return a single cache line to the CPU. The focus on cost-per-bit is questionable in modern-day servers where operating costs can easily exceed the purchase cost. Modern technology trends are also placing very different demands on the memory system: (i) queuing delays are a significant component of memory access time, (ii) there is a high energy premium for the level of reliability expected for business-critical computing, and (iii) the memory access stream emerging from multi-core systems exhibits limited locality. All of these trends necessitate an overhaul of DRAM architecture, even if it means a slight compromise in the cost-per-bit metric.This paper examines three primary innovations. The first is a modification to DRAM chip microarchitecture that retains the traditional DDRx SDRAM interface. Selective Bitline Activation (SBA) waits for both RAS (row address) and CAS (column address) signals to arrive before activating exactly those bitlines that provide the requested cache line. SBA reduces energy consumption while incurring slight area and performance penalties. The second innovation, Single Subarray Access (SSA), fundamentally re-organizes the layout of DRAM arrays and the mapping of data to these arrays so that an entire cache line is fetched from a single subarray. It requires a different interface to the memory controller, reduces dynamic and background energy (by about 6X), incurs a slight area penalty (4%), and can even lead to performance improvements (up to 10%) by reducing queuing delays. The third innovation further penalizes the cost-perbit metric by adding a checksum feature to each cache line. This checksum error-detection feature can then be used to Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. To copy otherwise, to republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. ISCA '10, June 19-23, 2010, Saint-Malo, France. Copyright 2010 build stronger RAID-like fault tolerance, including chipkilllevel reliability. Such a technique is especially crucial for the SSA architecture where the entire cache line is localized to a single chip. This DRAM chip microarchitectural change leads to a dramatic reduction in the energy and storage overheads for reliability. The proposed architectures will also apply to other emerging memory technologies (such as resistive memories) and will be less disruptive to standards, interfaces, and the design flow if they can be incorporated into first-generation designs.
Popular deep learning frameworks require users to fine-tune their memory usage so that the training data of a deep neural network (DNN) fits within the GPU physical memory. Prior work tries to address this restriction by virtualizing the memory usage of DNNs, enabling both CPU and GPU memory to be utilized for memory allocations. Despite its merits, virtualizing memory can incur significant performance overheads when the time needed to copy data back and forth from CPU memory is higher than the latency to perform the computations required for DNN forward and backward propagation. We introduce a high-performance virtualization strategy based on a "compressing DMA engine" (cDMA) that drastically reduces the size of the data structures that are targeted for CPU-side allocations. The cDMA engine offers an average 2.6× (maximum 13.8×) compression ratio by exploiting the sparsity inherent in offloaded data, improving the performance of virtualized DNNs by an average 32% (maximum 61%).
The DRAM main memory system in modern servers is largely homogeneous. In recent years, DRAM manufacturers have produced chips with vastly differing latency and energy characteristics. This provides the opportunity to build a heterogeneous main memory system where different parts of the address space can yield different latencies and energy per access. The limited prior work in this area has explored smart placement of pages with high activities. In this paper, we propose a novel alternative to exploit DRAM heterogeneity. We observe that the critical word in a cache line can be easily recognized beforehand and placed in a low-latency region of the main memory. Other non-critical words of the cache line can be placed in a low-energy region. We design an architecture that has low complexity and that can accelerate the transfer of the critical word by tens of cycles. For our benchmark suite, we show an average performance improvement of 12.9% and an accompanying memory energy reduction of 15%.
Abstract-Memory controllers in modern GPUs aggressively reorder requests for high bandwidth usage, often interleaving requests from different warps. This leads to high variance in the latency of different requests issued by the threads of a warp. Since a warp in a SIMT architecture can proceed only when all of its memory requests are returned by memory, such latency divergence causes significant slowdown when running irregular GPGPU applications. To solve this issue, we propose memory scheduling mechanisms that avoid inter-warp interference in the DRAM system to reduce the average memory stall latency experienced by warps. We further reduce latency divergence through mechanisms that coordinate scheduling decisions across multiple independent memory channels. Finally we show that carefully orchestrating the memory scheduling policy can achieve low average latency for warps, without compromising bandwidth utilization. Our combined scheme yields a 10.1% performance improvement for irregular GPGPU workloads relative to a throughput-optimized GPU memory controller.
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