Tujuan penelitian ini adalah untuk mengetahui apakah penggunaan alat peraga dapat meningkatkan hasil belajar dan keaktifan siswa mata diklat matematika kompetensi menerapkan konsep teori peluang di kelas X AP B Semester 2 SMK Negeri 1 Bawen. Penelitian ini merupakan Penelitian Tindakan Kelas. Subjek penelitian adalah siswa kelas X AP B SMK Negeri 1 Bawen sebanyak 35 siswa. Prosedur penelitian dimulai dengan penetapan fokus masalah, perencanaan tindakan, pelaksanaan tindakan dan pengamatan, serta analisis dan refleksi. Teknik pngambilan data melalui teknik tes, observasi dan angket. Hasil penelitian yang diperoleh yaitu penggunaan alat peraga dapat meningkatkan hasil belajar matematika dan keaktifan siswa dalam menerapkan konsep teori peluang siswa kelas X AP B SMK N 1 Bawen semester 2 tahun pelajaran 2014/2015. Keadaan tersebut dibuktikan oleh hasil analisis data bahwa terjadi peningkatan nilai rata-rata dari 60,6 menjadi 85,4 dan peningkatan prosentase siswa yang tunta belajar, yaitu dari 57,15% menjadi 94,29%. Dari hasil tersebut disarankan sebaiknya guru mengembangkan pembelajaran dengan menggunakan alat peraga pada materi pelajaran yang lain dan guru cepat menganalisis setiap permasalahan yang ada dalam pembelajaran
Learning English as a subject that is taught independently to citizens learning non-formal education is one of the most important things to face the challenges of the future and global life, as targeted in SDGs-goal 4. One of the innovative learning strategies that support learning English independently is the use of internet applications. AppsGeyser application is an internet application that allows users to use it offline. With this application we can easily distribute content from websites, blogs and certain files that we want to share via the Android application. The use of android in the process of learning English activities independently. The purpose of writing this real work is to describe and explain the use of the AppsGeyser application in self-study activities in the English language equivalency education package C. The method used in this real work is quantitative descriptive. The population used was all citizens learning the chasing equivalence education package C in PKBM Ilmu Barokah, totaling 10 citizens learning from grade 3. The instruments used in obtaining data were in the form of pretest and posttest with percentage data analysis techniques. The results achieved by learning citizens after using the AppsGeyser application as a learning medium, namely learning citizens become easier to do, enthusiastic in doing quizzes, easier to remember material so that they can answer quizzes smoothly, are more independent in studying learning materials and the results of evaluation of learning citizens increase compared to before using the app.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2025 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.