In many distributed computing environments, collections of applications need to be processed using a set of heterogeneous computing (HC) resources to maximize some performance goal. An important research problem in these environments is how to assign resources to applications (matching) and order the execution of the applications (scheduling) so as to maximize some performance criterion without violating any constraints. This process of matching and scheduling is called mapping.1Howard Jay Siegel holds a joint appointment in the Computer Science Department as well. 2Albert I. Reuther is currently with MIT Lincoln Laboratory, Lexington, MA.
CHARACTERIZING RESOURCE ALLOCATION HEURISTICSTo make meaningful comparisons among mapping heuristics, a system designer needs to understand the assumptions made by the heuristics for (1) the model used for the application and communication tasks, (2) the model used for system platforms, and (3) the attributes of the mapping heuristics. This chapter presents a three-part classification scheme (3PCS) for HC systems. The 3PCS is useful for researchers who want to (a) understand a mapper given in the literature, (b) describe their design of a mapper more thoroughly by using a common standard, and (c) select a mapper to match a given real-world environment.
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