This work presents an approach to learn path planning for robot social navigation by demonstration. We make use of Fully Convolutional Neural Networks (FCNs) to learn from expert's path demonstrations a map that marks a feasible path to the goal as a classification problem. The use of FCNs allows us to overcome the problem of manually designing/identifying the cost-map and relevant features for the task of robot navigation. The method makes use of optimal Rapidly-exploring Random Tree planner (RRT * ) to overcome eventual errors in the path prediction; the FCNs prediction is used as cost-map and also to partially bias the sampling of the configuration space, leading the planner to behave similarly to the learned expert behavior. The approach is evaluated in experiments with real trajectories and compared with Inverse Reinforcement Learning algorithms that use RRT * as underlying planner.
Navigation and exploration in 3D environments is still a challenging task for autonomous robots that move on the ground. Robots for Search and Rescue missions must deal with unstructured and very complex scenarios. This paper presents a path planning system for navigation and exploration of ground robots in such situations. We use (unordered) point clouds as the main sensory input without building any explicit representation of the environment from them. These 3D points are employed as space samples by an Optimal-RRTplanner (RRT * ) to compute safe and efficient paths. The use of an objective function for path construction and the natural exploratory behaviour of the RRT * planner make it appropriate for the tasks. The approach is evaluated in different simulations showing the viability of autonomous navigation and exploration in complex 3D scenarios.
This work presents the Human Navigation Simulator (HuNavSim), a novel open-source tool for the simulation of different human-agent navigation behaviors in scenarios with mobile robots. The tool, the first programmed under the ROS 2 framework, can be employed along with different wellknown robotics simulators like Gazebo. The main goal is to ease the development and evaluation of human-aware robot navigation systems in simulation. Besides a general humannavigation model, HuNavSim includes, as a novelty, a rich set of individual and realistic human navigation behaviors and a complete set of metrics for social navigation benchmarking.
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