This study aimed to determine the process of using Influencers as a medium for promoting tourism in South Sulawesi Province on the instagram account @visitsulsel.id and to find out the advantages and disadvantages of using influencers as a medium for promoting tourism in South Sulawesi. The method in this study is qualitative descriptive, whose primary data source comes from the results of in-depth interviews. The results show that influencers as a medium for tourism promotion in the South Sulawesi province are collaborative activities between the Regional Tourism Promotion Board (BPPD) of South Sulawesi in promoting Southern tourism with formal and semi-formal contracts through fun trips and uploaded to social media accounts of each Influencer.
Student learning outcomes can be divided into three types, namely cognitive learning outcomes related to the material obtained by students, affective learning outcomes related to students' attitudes in carrying out and after the learning process, and student psychomotor learning outcomes related to student skills. The purpose of this study is to determine the application of word square learning media at SDN 1 Talang. The subjects of the study were the principal, teachers and students of SDN 1 Talang. Techniques in data collection namely interviews, observation, and documentation. The results obtained from this study are that SDN 1 Talang has used word square game media in learning, especially folk song material for fifth grade students.
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