The paper presents a novel sensorized skin insole based on tactile capacitive technology. The insole prototype provides information such as pressure distribution, contact force and moments, center of pressure. These variables require an accurate calibration procedure to retrieve the relationship between the measured capacitance and the corresponding applied pressure. A calibration technique is here proposed and validated by exploiting a pair of shoes equipped with force/torque sensors. The validation analysis shows that the quantities estimated by the skin insoles match data measured by the force/torque sensors. Further, an example of real application for using skin insoles is presented for a gait analysis.
Keywords sensorized insole, capacitive sensors, tactile sensors array, wearable sensorsSeveral techniques and technologies to detect gait events and plantar pressure monitoring have been developed over the years. The solutions involve mainly the following sensors: force platforms, pedobarographs, force treadmill, sensorized shoes and sensorized insoles. Force platforms [1,10,22], pedobarographs and force treadmill [19] are very reliable and accurate and can stream information at very high frequencies. They can be used for both static and dynamic studies arXiv:1910.06370v1 [physics.app-ph]
A common approach to the generation of walking patterns for humanoid robots consists in adopting a layered control architecture. This paper proposes an architecture composed of three nested control loops. The outer loop exploits a robot kinematic model to plan the footstep positions. In the mid layer, a predictive controller generates a Center of Mass trajectory according to the well-known table-cart model. Through a whole-body inverse kinematics algorithm, we can define joint references for position controlled walking. The outcomes of these two loops are then interpreted as inputs of a stack-of-task QP-based torque controller, which represents the inner loop of the presented control architecture. This resulting architecture allows the robot to walk also in torque control, guaranteeing higher level of compliance. Real world experiments have been carried on the humanoid robot iCub.
Forthcoming applications concerning humanoid robots may involve physical interaction between the robot and a dynamic environment. In such scenario, classical balancing and walking controllers that neglect the environment dynamics may not be sufficient for achieving a stable robot behavior. This paper presents a modeling and control framework for balancing humanoid robots in contact with a dynamic environment. We first model the robot and environment dynamics, together with the contact constraints. Then, a control strategy for stabilizing the full system is proposed. Theoretical results are verified in simulation with robot iCub balancing on a seesaw.
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