The crisis caused by COVID19 brought with it a new paradigm in the educational field. Plans became necessary to adequately take advantage of all the benefits offered by technology in this field, but it also highlighted the huge training gaps that limited the good performance of some academic activities. The effect of this has attracted the interest of public and private institutions to investigate and promote the digital competencies of this generation. This article will analyze some of the main educational trends that have been generated in recent years such as: Artificial Intelligence, Mixed and Hybrid Educational Models, Open Educational Resources and Extended Reality. The analysis of each of them shows how, some references cited in the literature, allow highlighting the essential characteristics that must be developed in the digital competences required in professionals for the future in each of these technological trends. The results of this analysis describe the incidence of the good use of technological resources for mediation in the teaching-learning processes, from the perspective of teachers and students, as well as the possibility of building knowledge through the permeabilization of new technological resources. La crisis ocasionada por el COVID19 trajo consigo un nuevo paradigma en el campo educativo. Se hicieron necesarios planes para aprovechar adecuadamente todas las ventajas que ofrece la tecnología en este campo, pero también puso en evidencia las enormes brechas formativas que limitaron el buen desempeño de algunas actividades académicas. El efecto de esto ha llamado el interés de instituciones públicas y privadas para investigar y promover las competencias digitales de esta generación. En este artículo se analizarán algunas de las principales tendencias educativas que se vienen generando en los últimos años como: la Inteligencia Artificial, los Modelos Educativos Mixtos e Híbridos, los Recursos Educativos Abiertos y la Realidad Extendida. El análisis de cada uno de ellos evidencia cómo, algunos referentes citados en la literatura, permiten resaltar las características esenciales que se deben desarrollar en las competencias digitales que requieren en los profesionales de cara al futuro en cada una de estas tendencias tecnológicas. Los resultados de este análisis describen la incidencia del buen uso de los recursos tecnológicos para la mediación en los procesos de enseñanza aprendizaje, desde la perspectiva de docentes y estudiantes, así como la posibilidad de construir conocimiento a través de la permeabilización de los nuevos recursos tecnológicos.
<p>The introduction of Information and Communications Technologies (ICT) in the educational sphere is becoming more and more essential due to its potential as a pedagogical tool. This study aims to evaluate some factors that facilitate and hinder the pedagogical use of ICT in the context of learning English as a second language (L2) at preschool education levels. Through the methodology of Design Thinking, it is possible to structure the characteristics that a playful interface should have in order to support this educational process and, especially, to satisfy the needs of an environment that intends to make the most of the technological resources it has. To this end, this methodology takes into account the experience of direct users (children), indirect users (teachers) and the socio-economic dimension of educational centres, headed by managers. In this sense, two <em>ad hoc</em> questionnaires were completed by the school executives and teachers, respectively, in a specific educational context of Barranquilla, Colombia. The questionnaires were administered to 25 schools. Data analysis showed the importance of ICT in improving the teaching and assessment process. At the same time, it shows the levels of frustration of some teachers who use technologies with low levels of training or with self-generated content that limit the use of ICT in an appropriate way. These results will outline a number of characteristics that should be considered when implementing actions to improve the teaching of English in the classroom using digital tools.</p>
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