This paper introduces Q1Synth, an unprecedented musical instrument that produces sounds from (a) quantum state vectors representing the properties of a qubit, and (b) its measurements. The instrument is presented on a computer screen (or mobile device, such as a tablet or smartphone) as a Bloch sphere, which is a visual representation of a qubit. The performer plays the instrument by rotating this sphere using a mouse. Alternatively, a gesture controller can be used, e.g., a VR glove. While the sphere is rotated, a continuously changing sound is produced. The instrument has a ‘measure key’. When the performer activates this key, the instrument generates a program (also known as a quantum circuit) to create the current state vector. Then, it sends the program to a quantum computer over the cloud for processing, that is, measuring, in quantum computing terminology. The computer subsequently returns the measurement, which is also rendered into sound. Currently, Q1Synth uses three different techniques to make sounds: frequency modulation (FM), subtractive synthesis, and granular synthesis. The paper explains how Q1Synth works and details its implementation. A setup developed for a musical performance, Spinnings, with three networked Q1Synth instruments is also reported. Q1Synth and Spinnings are examples of how creative practices can open the doors to new application pathways for quantum computing technology. Additionally, they illustrate how such emerging technology is leading to new approaches to musical instrument design and musical creativity.
By the time of writing, quantum audio still is a very young area of study, even within the quantum signal processing community. This chapter introduces the state of the art in quantum audio and discusses methods for the quantum representation of audio signals. Currently, no quantum representation strategy claims to be the best one for audio applications. Each one presents advantages and disadvantages. It can be argued that future quantum audio representation schemes will make use of multiple strategies aimed at specific applications. The authors also discuss ... .
NOTE:This is an unedited abridged version of the pre-submission draft of a chapter, with the same title, published in the book Quantum Computer Music: Foundations, Methods and Advanced Concepts, by E. R. . Please refer to the version in this book for application examples and a discussion on sound synthesis methods based on quantum audio representation and their potential for developing new types of musical instruments.
The following report presents some of the ongoing projects that are taking place in the group’s laboratory. One of the noteable characteristics of this group is the extensive research spectrum, the plurality of research areas that are being studied by it’s members, such as Music Information Retrieval, Signal Processing and New Interfaces for Musical Expression.
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