The article deals with the Goertzel algorithm, used to establish the modulus and phase of harmonic components of a signal. The advantages of the Goertzel approach over the DFT and the FFT in cases of a few harmonics of interest are highlighted, with the article providing deeper and more accurate analysis than can be found in the literature, including the memory complexity. But the main emphasis is placed on the generalization of the Goertzel algorithm, which allows us to use it also for frequencies which are not integer multiples of the fundamental frequency. Such an algorithm is derived at the cost of negligibly increasing the computational and memory complexity.
A novel sparsity-based algorithm for audio inpainting is proposed. It is an adaptation of the SPADE algorithm by Kitić et al., originally developed for audio declipping, to the task of audio inpainting. The new SPAIN (SParse Audio INpainter) comes in synthesis and analysis variants. Experiments show that both A-SPAIN and S-SPAIN outperform other sparsity-based inpainting algorithms. Moreover, A-SPAIN performs on a par with the state-of-the-art method based on linear prediction in terms of the SNR, and, for larger gaps, SPAIN is even slightly better in terms of the PEMO-Q psychoacoustic criterion.
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