This article analyses the attitudes of future primary school teachers, who, are currently students of the elementary education programme, toward intercultural and bilingual education. The problem is examined from three different aspects, the opinion of the students concerning the applicability of intercultural and bilingual education, advantages and disadvantages of intercultural and bilingual education and, lastly the knowledge of intercultural and bilingual education in bilingual primary schools. Interculturalism is a current topic in society today and can be presented as an ethnic-political project that aims at solving problems of co-existing in multi-ethnic societies. Intercultural education is therefore an opportunity and a reason to change educational approaches. A key element for providing lessons that include elements of intercultural education is bilingual education as well as a highly qualified primary school teacher. The research shows that the future primary school teachers believe to have good knowledge of intercultural and bilingual education and believe this way of educating to be the most appropriate and useful for the children of minorities to learn a foreign language. The participating future teachers stated students' ability to speak more languages and gaining multiand intercultural experiences as the advantages of intercultural and bilingual education. Half of participating future teachers do not recognize any disadvantages of intercultural and bilingual education, while others recognize additional teachers' obligations and possible specific students' learning problems as a potential disadvantage.
This chapter presents the implementation of games in teaching social studies in primary schools. In Slovenia, social studies lessons combine educational goals from the fields of geography, sociology, history, ethnology, psychology, economy, politics, ethics, and ecology with the national curriculum based on the constructivist approach. Game-based learning enables an optimal learning environment for students. This chapter researches games in social studies. Results show teachers rarely use didactic games in social studies and that games are most commonly used at the beginning of lessons to achieve greater motivation and concentration of students and for more diversified classes. Most respondents' students like game-based learning in social studies and also estimate that games are not played often enough.
In this chapter, the concept of flipped learning and teaching, explainer videos, and the criteria for the quality of their production is introduced. In this context, the focus was on tools for publishing video explanations intended for learning about the environment in distance education, which is the most used by classroom teachers. The goal of the research also presented in this chapter was to determine whether and to what extent teachers follow the established criteria when teaching remotely and designing guidelines for creating high-quality video explanations. Presented research demonstrated that teachers partially consider the criteria necessary for their quality when designing video explanations intended for the teaching of environmental learning in the 1st grade. Based on the literature studied and the research findings, guidelines for better video explanation production are listed at the end of this chapter.
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