Abstract-This article presents the results of a study on the effect of Project-Based Learning on students' English Productive Skills and how the activities influence teaching and learning process in a public junior high school in Bali-Indonesia. This research applied an embedded mixed-method design in which the quantitative data were collected using speaking and writing tests, and the qualitative data were collected using interview guide, observation checklist, open-ended questionnaire, and field note. Paired-sample t-test was used to analyze whether or not there is a significant difference in students' English productive skills before and after being taught using PBL; while the qualitative data were analyzed descriptively. The results of the analysis showed a significant effect of PBL on students' English productive skills. From the part of the students, PBL was found to improve enthusiasm, confidence, creativity, self-directed learning and collaborative learning skills. On the part of the teacher, PBL promotes teaching motivation and satisfaction. This study recommends the implementation of PBL in EFL context, especially in an attempt to improve students' ability to speak and write in English as a foreign language.Index Terms-project-based learning activities, English as a foreign language, English productive skills, teaching and learning process
This study aims to identify the characterization of Rachel Chu as a liberal feminist in Crazy Rich Asians, written by Kevin Kwan, published in 2013. By employing McKee's textual analysis with liberal feminism's perspective, the present study was designed in Miles' and Huberman's interactive model of qualitative data analysis. Through the repetitive and simultaneous process of data collection, data reduction, data display, and conclusion drawing, the present study elaborates on the characterizations of Rachel Chu as an attractive, intelligent, and independent woman representing Rachel Chu as a liberal feminist. Thus, it is implied that although the novel may be fairy-tale-like in the sense that it is centered in a romantic love story with a glamorous setting of the affluent society in Singapore, the novel also inserts feminist traits that can inspire its reader to be intelligent and independent like Rachel Chu as the main character in this novel.
Industrial revolution 4.0 has transformed today's classroom. The demands of implementing innovative teaching media are needed. This research aims at increasing students' reading comprehension through gamification based on Balinese local stories. We implement Quasi-experimental research with one group pre-test post-test design in this research. The sample was 31 fifth grade students of elementary school 5 Kampung Baru in academic year 2019/2020. Two instruments were implemented in this study, that is, treatment instrument and pretest posttest instrument. The treatment instrument was gamification based on Balinese local stories, while the pretest and posttest instrument were in the form of objective questions for reading comprehension. The result showed that gamification based on Balinese local stories was able to increase students' reading comprehension. Gamification based on Balinese local stories as teaching media are suggested to be used as teaching media in teaching reading comprehension.
<span>This study analyzed the effect of blended learning with combined synchronized and unsynchronized settings on self-efficacy and achievement of the students in learning basic design. The population was 145 students of vocational schools (</span><em><span>sekolah menengah kejuruan/</span></em><span>SMK) who learned basic design. The schools were selected through multistage random sampling which selected four schools with 115 students. The data for self-efficacy were collected with a questionnaire and those for learning achievement with a multiple-choice test. The data were analyzed using descriptive statistical test and inferential statistical test of multivariate analysis of variance (MANOVA). The study found that blended learning with combined synchronized and unsynchronized settings has a positive effect on the students’ self-efficacy and learning achievement in basic design, thus making the learning more joyful and more conducive.</span>
Listening is one of the most important language skills to be learned by students. However, it is very difficult for teachers to teach these skills in learning during the Covid-19 pandemic. Teachers need innovative teaching techniques, one of which is using video media. This study aims to investigate the impact of using project-based learning videos on students' listening comprehension skills. The population in this study involved 4th grade elementary school students. The sample in this study used 40 grade 4 students from one intact class that were selected with a specific purpose. This research includes quantitative research with one group pretest-posttest design. The data collection instrument in this study used a listening comprehension test and a listening comprehension assessment rubric. The data collected were analyzed using descriptive and inferential statistical analysis. From the results of the study, it was found that the mean value of the group at the posttest was 86.85 which was greater than the mean value at the pretest, which was 75.75. The standard deviation on the pretest also shows a value of 5,678 and the standard deviation on the posttest is 3,180. From the results of statistical inferential analysis shows that the value of Sig. (2-tailed) is .000. and lower than Sig. levels (.05). Therefore, it can be concluded that there is a significant impact on the use of project-based learning videos on students' listening comprehension during the covid-19 pandemic.
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