3D indoor navigation in multi-story buildings and under changing environments is still difficult to perform. 3D models of buildings are commonly not available or outdated. 3D point clouds turned out to be a very practical way to capture 3D interior spaces and provide a notion of an empty space. Therefore, pathfinding in point clouds is rapidly emerging. However, processing of raw point clouds can be very expensive, as these are semantically poor and unstructured data.In this article we present an innovative octree-based approach for processing of 3D indoor point clouds for the purpose of multi-story pathfinding. We semantically identify the construction elements, which are of importance for the indoor navigation of humans (i.e., floors, walls, stairs, and obstacles), and use these to delineate the available navigable space. To illustrate the usability of this approach, we applied it to real-world data sets and computed paths considering user constraints. The structuring of the point cloud into an octree approximation improves the point cloud processing and provides a structure for the empty space of the point cloud. It is also helpful to compute paths sufficiently accurate in their consideration of the spatial complexity. The entire process is automatic and able to deal with a large number of multi-story indoor environments. | I NTR OD U CTI ONThe research on 3D indoor navigation is still very limited. Most of the currently available approaches use a set of 2D floor plans, which are connected via their staircases. The type and size of stairs, as well as interior obstacles such as furniture, are commonly not considered. The main reason for this is the lack of accurate and up-to-date 3D models (GIS or BIM). Point clouds of indoor environments are much more accessible, due to the growing availability of handheld or mobile 3D scanners, which allow a large building to be scanned within a few hours. This is an important quality in case of often or occasionally changing indoor environments, such as exhibition halls, museums, construction sites, or in emergency circumstances where relying on up-to-date models is essential. Additionally, the point clouds give a good Transactions in GIS. 2018;22:233-248.wileyonlinelibrary.com/journal/tgis
Automatic generation of indoor navigable models is mostly based on 2D floor plans. However, in many cases the floor plans are out of date. Buildings are not always built according to their blue prints, interiors might change after a few years because of modified walls and doors, and furniture may be repositioned to the user’s preferences. Therefore, new approaches for the quick recording of indoor environments should be investigated. This paper concentrates on laser scanning with a Mobile Laser Scanner (MLS) device. The MLS device stores a point cloud and its trajectory. If the MLS device is operated by a human, the trajectory contains information which can be used to distinguish different surfaces. In this paper a method is presented for the identification of walkable surfaces based on the analysis of the point cloud and the trajectory of the MLS scanner. This method consists of several steps. First, the point cloud is voxelized. Second, the trajectory is analysing and projecting to acquire seed voxels. Third, these seed voxels are generated into floor regions by the use of a region growing process. By identifying dynamic objects, doors and furniture, these floor regions can be modified so that each region represents a specific navigable space inside a building as a free navigable voxel space. By combining the point cloud and its corresponding trajectory, the walkable space can be identified for any type of building even if the interior is scanned during business hours.
Detection of doors in a voxel model, derived from a point cloud and its scanner trajectory, to improve the segmentation of the walkable space Generation of indoor networks for navigation will normally be done out of standard floor plans that are only 2D and is more often manual than automatic. These floor plans are drawn at a specific time and do not correspond to the reality, moreover some of those buildings were built already differently than designed. Then in due course the building will change both externally and internally. Also objects like furniture will be moved around in the building. If these changes are not updated in the map of the building, it becomes out of date and cannot be used for the creation of indoor navigable models anymore. To enable correct indoor navigation, we will need to have the current data of the indoor environment. This article concentrates on providing a new approach to generate up to date floor plans by using a mobile (and hand held) laser scanner in the fastest way. This device creates a point cloud and the corresponding trajectory at the same time. Because the mobile laser scanner device is operated by a walking human, the trajectory contains information about the surface the person is walking on. In this article, a method is explained for the detection of walkable spaces based on the analysis of the point cloud and its corresponding trajectory provided by the mobile laser scanner. Three steps will be used: voxelization, trajectory analysis and the identification of floor regions. Dynamic objects, doors, and furniture objects are also used to identify the surfaces which are available for navigation purposes. Three types of surfaces are considered: horizontal, slopes, and stairs.
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