Objective: The multidisciplinary team in sport is justified by the growing pursuit of higher performance and performance and many variables are involved in this context, recovery and rest, training, emotional control, examinations and nutritional control, factors need specific knowledge from professionals in different areas, such as physical therapists, psychologists, doctors, nutritionists and the physical education professional. Methods: In this context, using a literature review, the purpose of this paper is to discuss the contributions of professionals from different areas in the preparation of athletes, briefly referencing their attributions. Results: The importance of a multidisciplinary team in the training of athletes becomes evident so that there can be an integration of different professionals in search of a single goal. Final considerations: Through this relevant approach in the relationship of these professionals will allow an elucidation of the aspects inherent in improving performance, thus providing the maintenance of the performance of teams trained by multidisciplinary teams.
The study analyzed the physical conditioning and the time of recovery of the maximum heart rate of 12 international referees being used the test of 20 meters with beep to evaluate the cardiorespiratory conditioning, with the frequency to control the recovery time of the maximum cardiac post test. The majority of the referees obtained a recovery of heart rate greater than 50% in 3 minutes, were those that reached the levels of good to excellent in the table of maximum Vo2. Even with some factors influencing their physical performance most of the referees were able to complete the aerobic test and obtained a good recovery of the heart rate, the others that failed to reach the test goal had the HR recovery in 3 minutes much lower than expected, thus highlighting the association of the maximum VO2 level between good and excellent with the recovery of the heart frequency.
Objetivos: A presente revisão fornece um resumo das atividades de jogo dos árbitros de basquete, avaliação de aptidão física, função cognitiva e gasto de energia (GE) durante os jogos oficiais. Métodos: Analisando a literatura sobre árbitros de basquete. Revisão bibliográfica realizada utilizando Pub Med, WOK, SCOPUS e Google Scholar, com critérios de busca incluindo os termos "árbitros", "oficiais de jogo", "basquete" e termos de desempenho como "fisiológicos", "demandas físicas", "tomada de decisão" e "fadiga mental". Resultados: os estudos relevantes (n = 19) mostraram que os árbitros cobrem ~ 5.000 m durante um jogo com frequências cardíacas (FC) médias de ~ 140 bat.min-1 (> 75% FCmax) e consumo de oxigênio (VO2) de ~ 52 ml.min-1.kg-1 (~ 86,19% VO2max). O desempenho do teste de recuperação intermitente YO
Introduction: Asthma is a chronic disease of the lower airways characterized by usually reversible airflow obstruction, inflammation, and hyperreactivity to various types of stimuli. It is one of the most common chronic respiratory diseases among children and adults, with an incidence of 300 million people worldwide. Objective: To evaluate the quality of the existent evidence in the literature in order to support the use of videogames and software-based programson asthmatic children and teenager’s knowledge capacity and self-management compared with standard education. Methods: Search, selection and analysis (starting March 2016) of all the original articles on virtual reality (VR) concerning asthmatic children and adolescents (ages 3 to 18), published up to October 2017, in Portuguese, English and Spanish, at the electronic databases Pubmed, Web of Science, MedlLine and LILACS, obtained by using the descriptors: asthma, video game, virtual reality, pulmonary rehabilitation, physical training. Results: Only six original articles were obtained. Of these, five (80%) presented level of evidence A, and one (20%) presented level of evidence B. All authors point out the treatment of asthma from VR as a safe and innovative therapy considering that the motivation and intensity of treatment from the use of VR improves the self-management capacity and aerobic capacity of asthmatic patients. Conclusion: The present study seeks to contribute to the literature by demonstrating that videogames and other software-based systemscan be used to improve knowledge capacity and self-management skills in children and teenagers with asthma diagnosis.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.