The article argues that in many Arab countries the political economy of regional petroleum wealth has served to inhibit democratization. In the particular case of Jordan, petrodollar foreign aid and workers' remittances long served as a critical aspect of political stability, supporting regime neo-patrimonialism and blunting pressures for greater participation. Equally, the decline of those revenues in the late 1980s spurred the eventual collapse of the foundations upon which the old economic and political order had been built. With this came the need to negotiate a new social contract, resulting in a far-reaching process of political liberalization and partial democratization after April 1989.
There often exists a problematic gap between more theoretical works on warto-peace transitions, and the practical challenges that peacebuilding operations face in the field. This article describes the use of classroom simulation to highlight the complexity of contemporary multilateral peace operations. It describes the content and mechanics of the simulation, the issues that can arise in its operation, and strategies for most effectively integrating such a simulation into overall course objectives.
There often exists a problematic gap between more theoretical works on warto-peace transitions, and the practical challenges that peacebuilding operations face in the field. This article describes the use of classroom simulation to highlight the complexity of contemporary multilateral peace operations. It describes the content and mechanics of the simulation, the issues that can arise in its operation, and strategies for most effectively integrating such a simulation into overall course objectives.
Simulations and games can offer valuable insight into the management of conflict and the achievement of peace. This special symposium issue of Simulation & Gaming examines several such approaches, used in both educational settings and to prepare practitioners to deal with the concrete challenges of peacebuilding. In the introduction, the authors offer some brief thoughts on the how and why of simulations and gamesbased approaches, scenario choices (abstract, fictional, and real world), intended audiences, and design approaches. They also address the question of how games might (or might not) contribute to policy making in this field.
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