A stencil computation repeatedly updates each point of a ddimensional grid as a function of itself and its near neighbors. Parallel cache-efficient stencil algorithms based on "trapezoidal decompositions" are known, but most programmers find them difficult to write. The Pochoir stencil compiler allows a programmer to write a simple specification of a stencil in a domain-specific stencil language embedded in C++ which the Pochoir compiler then translates into high-performing Cilk code that employs an efficient parallel cache-oblivious algorithm. Pochoir supports general d-dimensional stencils and handles both periodic and aperiodic boundary conditions in one unified algorithm. The Pochoir system provides a C++ template library that allows the user's stencil specification to be executed directly in C++ without the Pochoir compiler (albeit more slowly), which simplifies user debugging and greatly simplified the implementation of the Pochoir compiler itself. A host of stencil benchmarks run on a modern multicore machine demonstrates that Pochoir outperforms standard parallelloop implementations, typically running 2-10 times faster. The algorithm behind Pochoir improves on prior cache-efficient algorithms on multidimensional grids by making "hyperspace" cuts, which yield asymptotically more parallelism for the same cache efficiency.
Abstract. We consider the problem of preprocessing an edge-weighted directed graph G to answer queries that ask for the length and first hop of a shortest path from any given vertex x to any given vertex y avoiding any given vertex or edge. As a natural application, this problem models routing in networks subject to node or link failures. We describe a deterministic oracle with constant query time for this problem that uses O(n 2 log n) space, where n is the number of vertices in G. The construction time for our oracle is O(mn 2 + n 3 log n). However, if one is willing to settle for Θ(n 2.5 ) space, we can improve the preprocessing time to O(mn 1.5 + n 2.5 log n) while maintaining the constant query time. Our algorithms can find the shortest path avoiding a failed node or link in time proportional to the length of the path.
We present efficient cache-oblivious algorithms for several fundamental dynamic programs. These include new algorithms with improved cache performance for longest common subsequence (LCS), edit distance, gap (i.e., edit distance with gaps), and least weight subsequence. We present a new cache-oblivious framework called the Gaussian Elimination Paradigm (GEP) for Gaussian elimination without pivoting that also gives cache-oblivious algorithms for Floyd-Warshall all-pairs shortest paths in graphs and 'simple DP', among other problems.
We address the design of algorithms for multicores that are oblivious to machine parameters. We propose HM, a multicore model consisting of a parallel shared-memory machine with hierarchical multi-level caching, and we introduce a multicore-oblivious (MO) approach to algorithms and schedulers for HM. An MO algorithm is specified with no mention of any machine parameters, such as the number of cores, number of cache levels, cache sizes and block lengths. However, it is equipped with a small set of instructions that can be used to provide hints to the run-time scheduler on how to schedule parallel tasks. We present efficient MO algorithms for several fundamental problems including matrix transposition, FFT, sorting, the Gaussian Elimination Paradigm, list ranking, and connected components. The notion of an MO algorithm is complementary to that of a network-oblivious (NO) algorithm, recently introduced by Bilardi et al. for parallel distributedmemory machines where processors communicate point-topoint. We show that several of our MO algorithms translate into efficient NO algorithms, adding to the body of known efficient NO algorithms.
We present cache-efficient chip multiprocessor (CMP) algorithms with good speed-up for some widely used dynamic programming algorithms. We consider three types of caching systems for CMPs: D-CMP with a private cache for each core, S-CMP with a single cache shared by all cores, and Multicore, which has private L1 caches and a shared L2 cache. We derive results for three classes of problems: local dependency dynamic programming (LDDP), Gaussian Elimination Paradigm (GEP), and parenthesis problem.For each class of problems, we develop a generic CMP algorithm with an associated tiling sequence. We then tailor this tiling sequence to each caching model and provide a parallel schedule that results in a cache-efficient parallel execution up to the critical path length of the underlying dynamic programming algorithm.We present experimental results on an 8-core Opteron for two sequence alignment problems that are important examples of LDDP. Our experimental results show good speedups for simple versions of our algorithms.
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