In this paper an adaptive finite element method is constructed for solving elliptic equations that has optimal computational complexity. Whenever, for some s > 0, the solution can be approximated within a tolerance ε > 0 in energy norm by a continuous piecewise linear function on some partition with O(ε −1/s ) triangles, and one knows how to approximate the right-hand side in the dual norm with the same rate with piecewise constants, then the adaptive method produces approximations that converge with this rate, taking a number of operations that is of the order of the number of triangles in the output partition. The method is similar in spirit to that from [SINUM, 38 (2000), pp. 466-488] by Morin, Nochetto, and Siebert, and so in particular it does not rely on a recurrent coarsening of the partitions. Although the Poisson equation in two dimensions with piecewise linear approximation is considered, the results generalize in several respects.
Abstract. Recently, in [Found. Comput. Math., 7(2) (2007), 245-269], we proved that an adaptive finite element method based on newest vertex bisection in two space dimensions for solving elliptic equations, which is essentially the method from [SINUM, 38 (2000), by Morin, Nochetto, and Siebert, converges with the optimal rate.The number of triangles N in the output partition of such a method is generally larger than the number M of triangles that in all intermediate partitions have been marked for bisection, because additional bisections are needed to retain conforming meshes.A key ingredient to our proof was a result from [Numer. Math., 97(2004), 219-268] by Binev, Dahmen and DeVore saying that N − N 0 ≤ CM for some absolute constant C, where N 0 is the number of triangles from the initial partition that have never been bisected. In this paper, we extend this result to bisection algorithms of n-simplices, with that generalizing the result concerning optimality of the adaptive finite element method to general space dimensions.
Abstract. With respect to space-time tensor-product wavelet bases, parabolic initial boundary value problems are equivalently formulated as bi-infinite matrix problems. Adaptive wavelet methods are shown to yield sequences of approximate solutions which converge at the optimal rate. In case the spatial domain is of product type, the use of spatial tensor product wavelet bases is proved to overcome the so-called curse of dimensionality, i.e., the reduction of the convergence rate with increasing spatial dimension.
In "Adaptive Wavelet Methods II-Beyond the Elliptic case" of Cohen, Dahmen and DeVore ([CDD00]), an adaptive method has been developed for solving general operator equations. Using a Riesz basis of wavelet type for the energy space, the operator equation is transformed into an equivalent matrix-vector system. This system is solved iteratively, where the application of the infinite stiffness matrix is replaced by an adaptive approximation. Assuming that the stiffness matrix is sufficiently compressible, i.e., that it can be sufficiently well appproximated by sparse matrices, it was proved that the adaptive method has optimal computational complexity in the sense that it converges with the same rate as the best N-term approximation for the solution assuming it would be explicitly available. The condition concerning compressibility requires that, dependent on their order, the wavelets have sufficiently many vanishing moments, and that they are sufficiently smooth. Yet, except on tensor product domains, wavelets that satisfy this smoothness requirement are difficult to construct. In this paper we write the domain or manifold on which the operator equation is posed as an overlapping union of subdomains, each of them being the image under a smooth parametrization of the hypercube. By lifting wavelets on the hypercube to the the subdomains we obtain a frame for the energy space. With this frame the operator equation is transformed into a matrix-vector system, after which this system is solved iteratively by an adaptive method similar to the one from [CDD00]. With this approach, frame elements that have sufficiently many vanishing moments and are sufficiently smooth, which is needed for the compressibility, are easily constructed. By handling additional difficulties due to the fact that a frame gives rise to an underdetermined matrix-vector system, we prove that this adaptive method has optimal computational complexity.
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