The Good Behavior Game (GBG) is a powerful group contingency with a history of documented empirical support. The purpose of this study was to compare two interdependent group contingencies, the GBG and a positive variation, the Caught Being Good Game (CBGG), in a school implementing school-wide positive behavior support. A kindergarten and fourth-grade classroom teacher with 17 and 20 students, respectively, implemented both versions of the game in a counterbalanced fashion. Using a withdrawal design, results showed similar effects on disruptive and on-task behaviors. The CBGG is discussed as an effective variation of the GBG that is acceptable to both teachers and students.
Keywordselementary and middle schools, classroom intervention, positive behavior supports, good behavior game at GEORGIAN COURT UNIV on May 15, 2015 pbi.sagepub.com Downloaded from
English-Canadian popular music matured thematically and economically amid the euphoric nationalism of the Centennial era. Ironically, this maturation owed less to the benevolence of the newly-created CRTC and the adulation of the nationalist music press in Canada than it did to the influence of American folk-protest music. Much Canadian pop music in these years appeared stridently anti-American, but, in truth, thoughtful Canadian song-writers like Gordon Lightfoot, Bruce Cockburn, Joni Mitchell, and Neil Young were suspicious of the new Canadian nationalism and profoundly ambivalent about the United States. Revulsion for “official” America and sympathy for American youth combined in the songs of these musicians to produce some of the most poignant pop music of the Sixties generation.
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