Abstract:We study a non-cooperative game with aggregative structure, namely when the payoffs depend on the strategies of the opponent players through an aggregator function. We assume that a subset of players behave as leaders in a Stackelberg model. The leaders, as well the followers, act non-cooperatively between themselves and solve a Nash equilibrium problem. We assume an exogenous uncertainty affecting the aggregator and we obtain existence results for the stochastic resulting game. Some examples are illustrated.
We study a class of non-cooperative aggregative games—referred to as social purpose games—in which the payoffs depend separately on a player’s own strategy (individual benefits) and on a function of the strategy profile which is common to all players (social benefits) weighted by an individual benefit parameter. This structure allows for an asymmetric assessment of a common social benefit across players. We show that these games have a weighted potential, and we investigate its properties. We investigate the payoff structure and the uniqueness of Nash equilibria and social optima. Furthermore, following the literature on partial cooperation, we investigate the leadership of a single coalition of cooperators, while the rest of players act as non-cooperative followers. In particular, we show that social purpose games admit the emergence of a stable coalition of cooperators for the subclass of strict social purpose games. As a particular application, we study a standard formulation of the tragedy of the commons. We show that there emerges a single stable coalition of cooperators that curbs the over-exploitation of the common resource.
We study a class of non-cooperative aggregative games-denoted as social purpose games-in which the payoffs depend separately on a player's own strategy (individual benefits) and on a function of the strategy profile which is common to all players (social benefits) weighted by an individual benefit parameter. is structure allows for an asymmetric assessment of the social benefit across players.We show that these games have a potential and we investigate its properties. We investigate the payoff structure and the uniqueness of Nash equilibria and social optima. Furthermore, following the literature on partial cooperation, we investigate the leadership of a single coalition of cooperators while the rest of players act as non-cooperative followers. In particular, we show that social purpose games admit the emergence of a stable coalition of cooperators for the subclass of strict social purpose games. Due to the nature of the partial cooperative leadership equilibrium, stable coalitions of cooperators reflect a limited form of farsightedness in their formation.As a particular application, we study the tragedy of the commons game. We show that there emerges a single stable coalition of cooperators to curb the over-exploitation of the resource.
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