Brain-computer interfacing (BCI), the ability to interact with software and technology with our thoughts and feelings, presents an exciting new frontier for serious games and learning. This chapter outlines an approach to incorporating real-time brain-monitoring in educational games. Both outlining and suggesting how technically this can be achieved using affordable and accessible “off the shelf” consumer technology and the popular game engine Unity. By designing such experiences considering pedagogy and serious game theory, we can attempt to classify this new form of user interaction and its value for educational purposes. Specifically, this chapter looks to engage players with ideas of meditation by monitoring their “meditation” using BCI technology and visualizing it in engaging game worlds and experiences. As a valuable tool for addressing mental illness and personal wellbeing, meditation is worth exploring as a learning outcome within serious games.
Brain-computer interfacing (BCI), the ability to interact with software and technology with our thoughts and feelings, presents an exciting new frontier for serious games and learning. This chapter outlines an approach to incorporating real-time brain-monitoring in educational games. Both outlining and suggesting how technically this can be achieved using affordable and accessible “off the shelf” consumer technology and the popular game engine Unity. By designing such experiences considering pedagogy and serious game theory, we can attempt to classify this new form of user interaction and its value for educational purposes. Specifically, this chapter looks to engage players with ideas of meditation by monitoring their “meditation” using BCI technology and visualizing it in engaging game worlds and experiences. As a valuable tool for addressing mental illness and personal wellbeing, meditation is worth exploring as a learning outcome within serious games.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.