The author's Construction in Self (2009) belongs to the interdisciplinary context of auditory display/music. Its use of data at audio rate could be described as both audification and non-standard synthesis. The possibilities of audio-rate data use and the relation between the above descriptions are explored, and then used to develop a conceptual and theoretical basis of the work.Vickers and Hogg's term ‘indexicality’ is used to contrast audio with control rate. The conceptual implications of its use within the digital medium and the possibility for the formation of higher-order structures are discussed. Grond and Hermann's notion of ‘familiarity’ is used to illustrate the difference between audification and non-standard synthesis, and the contexts of auditory display and music respectively. Familiarity is given as being determined by Dombois and Eckel's categories of data. Kubisch's Electrical Walks, Xenakis's GENDYN and the audification of seismograms are used as examples. Bogost's concept of the alien is introduced, and its relevance to the New Aesthetic and Algorave are discussed. Sound examples from Construction in Self are used to demonstrate the varying levels of familiarity or noise possible and suggested as providing a way of bridging the divide between institutional and underground electronic music.
This paper explores the context and technical and aesthetic considerations behind the author's generative and improvisational audiovisual work, Construction in Zhuangzi (2011), and in particular the approach of ‘audiovisualising’ the same source of data and its validation, and its possibilities as an artistic practice. First, the origins of integrated audiovisual art in the output of John Whitney are explored. Then, metaphors based on musical textures are used to describe different approaches to the audiovisual medium. Research into perception and auditory displays are next used to justify the simultaneous representation of the same data in both the audio and the video. The aesthetic potential of this practice is then corroborated using Michel Chion's theory of sound in cinema. In concluding, its possibilities for providing an appropriate form and aesthetic approach to the audiovisual material are discussed.
This article analyses recent developments of sonic art in Hong Kong. Based on a series of in-depth interviews with 23 local sonic art practitioners over the past six years, we discuss the contextual understanding of what constitutes ‘sonic art’ among local practitioners, along neighbouring terms such as ‘electroacoustic music’, ‘experimental music’ and ‘computer music’. We also give a description of the new generation of sonic art practitioners who emerged over the past ten years, contributing to a renewed sense of professionalism. These developments can be understood in relation to four aspects: a strong cluster of interrelated higher education institutions; a shift in public policy supporting ‘art and tech’ projects and cultural organisations; specific individuals, practitioners deeply invested in what we here define as sonic arts, acting as passeurs, connecting underground and academic milieux; and the international integration of Hong Kong-based sonic artists and promoters.
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