Thesis is devoted to the creation of computer animation for character's 3Dmodel on the base of motion capture technology.The first section describes the concept of computer animation, its types and applications. The basics of motion capture technology as well as a comparative analysis of different types of motion capture systems, their advantages and disadvantages. The process of creating face animation based on motion capture technology is also considered.The second section provides a rationale for the choice of tools and working material to perform the practical part of the work.The third section presents the practical side of the process of creating computer animation and analyzes the results. The analysis showed the presence of some shortcomings both in the work of means of creating animation based on motion capture technology, and the technology as a whole.
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