Speech is a commonly used interaction-recognition technique in edutainment-based systems and is a key technology for smooth educational learning and user–system interaction. However, its application to real environments is limited owing to the various noise disruptions in real environments. In this study, an audio and visual information-based multimode interaction system is proposed that enables virtual aquarium systems that use speech to interact to be robust to ambient noise. For audio-based speech recognition, a list of words recognized by a speech API is expressed as word vectors using a pretrained model. Meanwhile, vision-based speech recognition uses a composite end-to-end deep neural network. Subsequently, the vectors derived from the API and vision are classified after concatenation. The signal-to-noise ratio of the proposed system was determined based on data from four types of noise environments. Furthermore, it was tested for accuracy and efficiency against existing single-mode strategies for extracting visual features and audio speech recognition. Its average recognition rate was 91.42% when only speech was used, and improved by 6.7% to 98.12% when audio and visual information were combined. This method can be helpful in various real-world settings where speech recognition is regularly utilized, such as cafés, museums, music halls, and kiosks.
In visual speech recognition (VSR), speech is transcribed using only visual information to interpret tongue and teeth movements. Recently, deep learning has shown outstanding performance in VSR, with accuracy exceeding that of lipreaders on benchmark datasets. However, several problems still exist when using VSR systems. A major challenge is the distinction of words with similar pronunciation, called homophones; these lead to word ambiguity. Another technical limitation of traditional VSR systems is that visual information does not provide sufficient data for learning words such as “a”, “an”, “eight”, and “bin” because their lengths are shorter than 0.02 s. This report proposes a novel lipreading architecture that combines three different convolutional neural networks (CNNs; a 3D CNN, a densely connected 3D CNN, and a multi-layer feature fusion 3D CNN), which are followed by a two-layer bi-directional gated recurrent unit. The entire network was trained using connectionist temporal classification. The results of the standard automatic speech recognition evaluation metrics show that the proposed architecture reduced the character and word error rates of the baseline model by 5.681% and 11.282%, respectively, for the unseen-speaker dataset. Our proposed architecture exhibits improved performance even when visual ambiguity arises, thereby increasing VSR reliability for practical applications.
Deep learning technology has encouraged research on noise-robust automatic speech recognition (ASR). The combination of cloud computing technologies and artificial intelligence has significantly improved the performance of open cloud-based speech recognition application programming interfaces (OCSR APIs). Noise-robust ASRs for application in different environments are being developed. This study proposes noise-robust OCSR APIs based on an end-to-end lip-reading architecture for practical applications in various environments. Several OCSR APIs, including Google, Microsoft, Amazon, and Naver, were evaluated using the Google Voice Command Dataset v2 to obtain the optimum performance. Based on performance, the Microsoft API was integrated with Google’s trained word2vec model to enhance the keywords with more complete semantic information. The extracted word vector was integrated with the proposed lip-reading architecture for audio-visual speech recognition. Three forms of convolutional neural networks (3D CNN, 3D dense connection CNN, and multilayer 3D CNN) were used in the proposed lip-reading architecture. Vectors extracted from API and vision were classified after concatenation. The proposed architecture enhanced the OCSR API average accuracy rate by 14.42% using standard ASR evaluation measures along with the signal-to-noise ratio. The proposed model exhibits improved performance in various noise settings, increasing the dependability of OCSR APIs for practical applications.
Concomitant with the recent advances in deep learning, automatic speech recognition and visual speech recognition (VSR) have received considerable attention. However, although VSR systems must identify speech from both frontal and profile faces in real-world scenarios, most VSR studies have focused solely on frontal face pictures. To address this issue, we propose an end-to-end sentence-level multi-view VSR architecture for faces captured from four different perspectives (frontal, 30°, 45°, and 60°). The encoder uses multiple convolutional neural networks with a spatial attention module to detect minor changes in the mouth patterns of similarly pronounced words, and the decoder uses cascaded local self-attention connectionist temporal classification to collect the details of local contextual information in the immediate vicinity, which results in a substantial performance boost and speedy convergence. To compare the performance of the proposed model for experiments on the OuluVS2 dataset, the dataset was divided into four different perspectives, and the obtained performance improvement was 3.31% (0°), 4.79% (30°), 5.51% (45°), 6.18% (60°), and 4.95% (mean), respectively, compared with the existing state-of-the-art performance, and the average performance improved by 9.1% compared with the baseline. Thus, the suggested design enhances the performance of multi-view VSR and boosts its usefulness in real-world applications.
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