The present research is part of the project “From Aquileia to Singidunum: reconstructing the paths of the Roman travelers—RecRoad”, developed at the Université Bordeaux Montaigne, thanks to a Marie Skłodowska-Curie fellowship. One of the goals of the project was to detect and reconstruct the Roman viability between the Roman cities of Aquileia (Aquileia, Italy) and Singidunum (Belgrade, Serbia), using different sources and methods, one of which is satellite remote sensing. The research project analyzed and combined several data, including images produced by the Sentinel-2 mission, funded by the European Commission Earth Observation Programme Copernicus, in which satellites were launched between 2015 and 2017. These images are freely available for scientific and commercial purposes, and constitute a constantly updated gallery of the whole planet, with a revisit time of five days at the Equator. The technical specifications of the satellites’ sensors are particularly suitable for archaeological mapping purposes, and their capacities in this field still need to be fully explored. The project provided a useful testbed for the use of Sentinel-2 images in the archaeological field. The study compares traditional Vegetation Indices with experimental trials on Sentinel images applied to the Srem District in Serbia. The paper also compares the results obtained from the analysis of the Sentinel-2 images with WorldView-2 multispectral images. The obtained results were verified through an archaeological surface survey.
ResumenEl objetivo del proyecto del Museo Virtual del Valle del Tiber es la creación de un sistema digital integrado para el conocimiento, la valorización y la comunicación del paisaje cultural, arqueológico y natural a lo largo del valle del Tíber, en la zona Sabina entre Monte Soratte y la antigua ciudad de Lucus Feroniae (Capena). Actualmente están en proceso de construcción varias aplicaciones de realidad virtual, contenidos multimedia, junto con un sitio web, a los que se tendrá acceso en diversos museos de la zona así como en un museo central ubicado en Roma. Las diferentes fases de trabajo se centrarán en la construcción de una base de datos arqueológicos geo-espacial, en la reconstrucción del paisaje antiguo y en la creación de los modelos virtuales de los sitios arqueológicos más importantes. Este documento se centra en la metodología utilizada, desgranado los resultados presentes y futuros esperados. Palabras Clave: REALIDAD VIRTUAL, PAISAJE CULTURAL, ENFOQUE MULTIDISCIPLINARIO, RED DE MUSEOS, SIG AbstractThe aim of the Virtual Museum of the Tiber Valley project is the creation of an integrated digital system for the knowledge, valorisation and communication of the cultural landscape, archaeological and naturalistic sites along the Tiber Valley, in the Sabina area between Monte Soratte and the ancient city of Lucus Feroniae (Capena). Virtual reality applications, multimedia contents, together with a web site, are under construction and they will be accessed inside the museums of the territory and in a central museum in Rome. The different stages of work will cover the building of a geo-spatial archaeological database, the reconstruction of the ancient potential landscape and the creation of virtual models of the major archaeological sites. This paper will focus on the methodologies used and on present and future results.
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