Global energy demands have escalated due to the industrial endeavour and urbanization which further led to the surge in greenhouse gases worldwide. Consecutively, carbondioxide emissions are majorly responsible for human-induced climate change and is a major global concern. Therefore, tackling some of the world's toughest environmental challenges requires widening the scope of education and training to accelerate our energy transition to zero carbon emissions by 2050. The aim of this article is to review the literature on extended reality (XR) for training students about the implications of climate change and how these can be addressed in an effective manner. Furthermore, our review explores the social as well as psychological impacts of using an immersive and engaging environment using XR technology for delivering meaningful climate change visualisation. In addition, we include a critical review and analysis of recently published manuscripts on climate change research in XR. A total of 10 articles satisfied our search criteria. Based on our search results, we discuss the types of headsets used, the game engine and overall student perceptions.
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