For any crystal structure that can be viewed as a low-symmetry distortion of some higher-symmetry parent structure, one can represent the details of the distorted structure in terms of symmetry-adapted distortion modes of the parent structure rather than the traditional list of atomic xyz coordinates. Because most symmetry modes tend to be inactive, and only a relatively small number of mode amplitudes are dominant in producing the observed distortion, symmetry-mode analysis can greatly simplify the determination of a displacively distorted structure from powder diffraction data. This is an important capability when peak splittings are small, superlattice intensities are weak or systematic absences fail to distinguish between candidate symmetries. Here, the symmetry-mode basis is treated as a binary (on/off) parameter set that spans the space of all possible P1 symmetry distortions within the experimentally determined supercell. Using the average R(wp) over repeated local minimizations from random starting points as a cost function for a given mode set, global search strategies are employed to identify the active modes of the distortion. This procedure automatically yields the amplitudes of the active modes and the associated atomic coordinates. The active modes are then used to detect the space-group symmetry of the distorted phase (i.e. the type and location of each of the parent symmetry elements that remain within the distorted supercell). Once a handful of active modes are identified, traditional refinement methods readily yield their amplitudes and the resulting atomic coordinates. A final symmetry-mode refinement is then performed in the correct space-group symmetry to improve the sensitivity to any secondary modes present.
Leveraging the abilities of multiple affordable robots as a swarm is enticing because of the resulting robustness and emergent behaviors of a swarm. However, because swarms are composed of many different agents, it is difficult for a human to influence the swarm by managing individual agents. Instead, we propose that human influence should focus on (a) managing the higher level attractors of the swarm system and (b) managing trade-offs that appear in mission-relevant performance. We claim that managing attractors theoretically allows a human to abstract the details of individual agents and focus on managing the collective as a whole. Using a swarm model with two attractors, we demonstrate this concept by showing how limited human influence can cause the swarm to switch between attractors. We further claim that using quorum sensing allows a human to manage tradeoffs between the scalability of interactions and mitigating the vulnerability of the swarm to agent failures.
Abstract-This paper uses simulations to identify what types of human influence are afforded by the flocking and swarming structures that emerge from Couzin's bio-inspired model [4]. The goal is to allow a human to influence a decentralized agent collective without resorting to centralized human control. Evidence is provided that, when nominal agents use switching-based control to respond to human-guided predators and leaders, the resulting behavior is responsive to human input but is obtained at the cost of causing the dynamic structure of the collective to follow a single flocking structure. Leaders are more effective in influencing coherent flocks, but predators can be used to divide the flock into sub-flocks, yielding higher performance on some problems. Introducing a so-called "stakeholder" leadership style makes it possible for a human to guide the agents while maintaining several different types of structures; doing so requires more than one human-controlled agent. We then demonstrate that it is possible to produce potentially useful emergent dynamics without centralized human control, and identify an important type of emergent dynamics: automatic switches between structure types.
The search for invariants is a fundamental aim of scientific endeavors. These invariants, such as Newton's laws of motion, allow us to model and predict the behavior of systems across many different problems. In the nascent field of Human-Swarm Interaction (HSI), a systematic identification of fundamental invariants is still lacking. Discovering and formalizing these invariants will provide a foundation for developing, and better understanding, effective methods for HSI. We propose two invariants underlying HSI for geometric-based swarms: (1) collective state is the fundamental percept associated with a bio-inspired swarm, and (2) a human's ability to influence and understand the collective state of a swarm is determined by the balance between the span and persistence. We provide evidence of these invariants by synthesizing much of our previous work in the area of HSI with several new results, including a novel user study where users manage multiple swarms simultaneously. We also discuss how these invariants can be applied to enable more efficient and successful teaming between humans and bio-inspired collectives and identify several promising directions for future research into the invariants of HSI.
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