The paper discusses problem statement for and software implementation of a Graphic Package Adaptation System (GPAS) intended for reading and processing graphic design data, produced by the CAD system PTC Creo. The idea is to introduce into the process of building a 3-D model of a spacecraft for training facilities an additional operation of ‘automated adaptation of the graphic package’. The proposed process does not exclude manual refinement of the model, however, including additional automated components into the process makes it possible to significantly reduce human effort required to build a model for training facilities. The exchange of models between PTC Creo, GPAS and Autodesk 3ds Max is conducted at the level of the open format Virtual Reality Modeling Language (VRML). The paper describes GPAS architecture, provides views of work windows of the program, and methods of running its main functions.
Key words: Digital design model, polygonal model, simplification, graphic design data.
The article deals with the structure of the simulator for the training of the space station (SS) crew activity in an emergency situation. A brief history of the matter is given. The purpose of the simulator is to provide the crew with the possibility to carry out training (having the required correspondence of real) activities to parry emergency situations while ensuring the minimum of total cost of simulator ownership. The functions and tasks of the simulator that follow from the stated goal are given.
The simulator is considered as a complex distributed information system including sets of data:
• goals and tasks;
• structure of the simulator;
• conditions: requirements, external and internal factors affecting the creation and functioning of the simulator.
The structure of the simulator is presented in the form of the following sets:
• staf;
• technical means of the simulator;
• composition of the elements of the simulator.
The staff of the simulator includes administrators, instructors, mission control centers (MCC) operators, crew. Technical means of the simulator are presented in the form of a set, which includes set of hardware, set of software tools and a database. To create the simulator, the borrowed means of the space complex (SC) are used: the communication system, the local networks of the SS and MCC, participating in flight management, and the global Internet.
The structure and tasks of the simulator software are considered, including the software of the on-board server, ground servers, the on-board mobile terminal, the user's ground-based workstation. The simulator scheme includes on-board and ground subsystems interacting with each other using the standard ground-to-board communication system.
The presented simulator can be used for working out of actions of the personnel for liquidation of emergency situations on complex objects, including a large number of personnel and technical means.
Key words: simulator structure, training, emergency situation, crew, flight control center, simulator software.
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