Our purpose in the present meta-analysis was to examine the extent to which discrete emotions elicit changes in cognition, judgment, experience, behavior, and physiology; whether these changes are correlated as would be expected if emotions organize responses across these systems; and which factors moderate the magnitude of these effects. Studies (687; 4,946 effects, 49,473 participants) were included that elicited the discrete emotions of happiness, sadness, anger, and anxiety as independent variables with adults. Consistent with discrete emotion theory, there were (a) moderate differences among discrete emotions; (b) differences among discrete negative emotions; and (c) correlated changes in behavior, experience, and physiology (cognition and judgment were mostly not correlated with other changes). Valence, valence-arousal, and approach-avoidance models of emotion were not as clearly supported. There was evidence that these factors are likely important components of emotion but that they could not fully account for the pattern of results. Most emotion elicitations were effective, although the efficacy varied with the emotions being compared. Picture presentations were overall the most effective elicitor of discrete emotions. Stronger effects of emotion elicitations were associated with happiness versus negative emotions, self-reported experience, a greater proportion of women (for elicitations of happiness and sadness), omission of a cover story, and participants alone versus in groups. Conclusions are limited by the inclusion of only some discrete emotions, exclusion of studies that did not elicit discrete emotions, few available effect sizes for some contrasts and moderators, and the methodological rigor of included studies.
Boredom is frequently considered inconsequential and has received relatively little research attention. We argue that boredom has important implications for human functioning, based on emotion theory and empirical evidence. Specifically, we argue that boredom motivates pursuit of new goals when the previous goal is no longer beneficial. Exploring alternate goals and experiences allows the attainment of goals that might be missed if people fail to reengage. Similar to other discrete emotions, we propose that boredom has specific and unique impacts on behavior, cognition, experience and physiology. Consistent with a broader argument that boredom encourages the behavioral pursuit of alternative goals, we argue that, while bored, attention to the current task is reduced, the experience of boredom is negative and aversive, and that boredom increases autonomic arousal to ready the pursuit of alternatives. By motivating desire for change from the current state, boredom increases opportunities to attain social, cognitive, emotional and experiential stimulation that could have been missed. We review the limited extant literature to support these claims, and call for more experimental boredom research.
Building on functional models of emotion, we propose that boredom creates a seeking state that prompts people to explore new experiences, even if those experiences are hedonically negative. Specifically, as emotional responses fade, boredom motivates the pursuit of alternative experiences that differ from the experience that resulted in boredom. Participants who reported a higher degree of boredom after a neutral task were more likely to choose negative experiences (Study 1). Compared with a low-boredom condition, participants in a high-boredom condition desired novel experiences and, as a result of this desire, were more likely to choose novel negative experiences (Study 2). In Study 3, participants were made bored by positive or negative stimuli. Participants in the positive-boredom conditions were more likely to choose a novel experience that was more negative; participants in the negative-boredom conditions were more likely to choose a novel experience that was more positive. These findings reveal that boredom motivates people to seek out novel experiences that elicit different (even more negative) feelings. (PsycINFO Database Record
People try to make decisions that will improve their lives and make them happy, and to do so, they rely on affective forecasts-predictions about how future outcomes will make them feel. Decades of research suggest that people are poor at predicting how they will feel and that they commonly overestimate the impact that future events will have on their emotions. Recent work reveals considerable variability in forecasting accuracy. This investigation tested a model of affective forecasting that captures this variability in bias by differentiating emotional intensity, emotional frequency, and mood. Two field studies examined affective forecasting in college students receiving grades on a midterm exam (Study 1, N ϭ 643), and U.S. citizens after the outcome of the 2016 presidential election (Study 2, N ϭ 706). Consistent with the proposed model, participants were more accurate in forecasting the intensity of their emotion and less accurate in forecasting emotion frequency and mood. Overestimation of the effect of the event on mood increased over time since the event. Three experimental studies examined mechanisms that contribute to differential forecasting accuracy. Biases in forecasting intensity were caused by changes in perceived event importance; biases in forecasting frequency of emotion were caused by changes in the frequency of thinking about the event. This is the first direct evidence mapping out strengths and weaknesses for different types of affective forecasts and the factors that contribute to this pattern.
What do negative emotions do for people? We present a framework that defines the function of emotions as the degree to which discrete emotions result in better outcomes in particular types of situations. Focusing on sadness and anger, we review evidence related to the situations that elicit these emotions; the cognitive, physiological, and behavioral changes associated with the emotions; and the extent to which these changes result in demonstrably better outcomes in the type of situation that elicits the emotion. Sadness is elicited by perceived goal loss without possibility of restoration given current abilities and is associated with deliberative reasoning, reduced physiological activity, and behavioral expression. There is preliminary evidence suggesting that sadness can permit coping with loss, and that expression of sadness can recruit others to assist in goal attainment. Anger is elicited by perceived goal loss that can be prevented if an obstacle is overcome and is associated with heuristic reasoning, increased physiological activity, and behavioral expression. There is evidence that expression of anger prompts others to remove themselves as obstacles, and preliminary evidence that anger can promote overcoming obstacles and goal attainment. Like precision tools, specific emotions are best utilized to resolve particular problems. AngerAnger is also conceptualized as resulting from the perception that a goal has been lost, but, unlike sadness, goal attainment is possible with the removal of an obstacle (Bodenhausen, Mussweiler,
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