Islamic Education (PAI) was one of the method to give the Islamic values toward students. It was very important to be taught among the students that without any compulsions and who had high interest. The usage of learning medium was one of the effort in stimulating the students' interest. But, from this aim, there were some obstacles among the teachers in implementation, particularly the ICT based, moreover in the pandemic Covid-19 that force the students to learn "at home". This research was to know the issues about the usage of medium learning that ICT based on the PAI Lessons. The research was descriptive analysis through interview, observation and documentation, which described the field condition about the usage issues of learning medium PAI ICT based. The research result showed that the school facilities were needed to be develop for the sake of achieving to optamize the teachers' skill on the usage of learning medium ICT based. This was very important to be developed as the subject for developing a certain theory as one of factor was unlinier educational background and the paradigm that PAI learning would be effective through the conventional method.
Artikel ini tentang pentingnya motivasi belajar yang berfungsi sebagai usaha dalam pencapaian prestasi. Dalam belajar-mengajar, motivasi merupakan faktor yang sangat penting, karena dengan adanya motivasi dapat menumbuhkan minat belajar peserta didik. Bagi peserta didik yang memiliki motivasi yang kuat akan mempunyai energi untuk melaksanakan kegiatan belajar. Kurangnya motivasi belajar pada pelajaran Akidah Akhlak di MI Malihatul Hikam Lamongan kelas VI mengakibatkan hasil belajarnya yang kurang dari KKM, yaitu mendapat nilai minimal 70,00. Sedangkan dilihat dari hasil belajar siswa kelas I di MI Malihatul Hikam Lamongan bahwa nilai rata-rata siswa 60,00. Jadi hasil belajar siswa kurang berhasil karena antara KKM dan rata-rata lebih rendah rata-ratanya karena masih menggunakan strategi yang konvensional. Oleh sebab itu, diperlukan metode pembelajaran yang membuat siswa belajar dengan semangat dan lebih bermakna, yakni metode pembelajaran Teams Games Tournament (TGT). Tujuan penelitian ini adalah untuk mengetahui efektivitas penerapan metode Teams Games Tournament untuk meningkatkan motivasi belajar siswa. Penulis menerapkan penelitian tindakan kelas (classroom action research) dengan model dari Kemmis dan Mc Taggart, yang perangkatnya terdiri atas empat komponen, yaitu planning (perencanaan), acting (tindakan), observing (pengamatan), dan reflecting (refleksi). Penelitian ini menunjukkan bahwa penerapan metode Teams Games Tournament bisa meningkatkan motivasi belajar siswa.
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