Developers frequently use inefficient code sequences that could be fixed by simple patches. These inefficient code sequences can cause significant performance degradation and resource waste, referred to as performance bugs. Meager increases in single threaded performance in the multi-core era and increasing emphasis on energy efficiency call for more effort in tackling performance bugs. This paper conducts a comprehensive study of 109 real-world performance bugs that are randomly sampled from five representative software suites (Apache, Chrome, GCC, Mozilla, and MySQL). The findings of this study provide guidance for future work to avoid, expose, detect, and fix performance bugs. Guided by our characteristics study, efficiency rules are extracted from 25 patches and are used to detect performance bugs. 332 previously unknown performance problems are found in the latest versions of MySQL, Apache, and Mozilla applications, including 219 performance problems found by applying rules across applications.
Design and implementation defects that lead to inefficient computation widely exist in software. These defects are difficult to avoid and discover. They lead to severe performance degradation and energy waste during production runs, and are becoming increasingly critical with the meager increase of single-core hardware performance and the increasing concerns about energy constraints. Effective tools that diagnose performance problems and point out the inefficiency root cause is sorely needed.The state of the art of performance diagnosis is preliminary. Profiling can tell where computation resources are spent, but not where and why the resources are wasted. Performance-bug detectors can identify specific type of inefficient computation, but are not suited for diagnosing general performance problems. Effective failure diagnosis techniques, such as statistical debugging, have been proposed for functional bugs. However, whether they work for performance problems is still an open question.In this paper, we first conduct an empirical study to understand how performance problems are observed and reported by real-world users. Our study shows that statistical debugging is a natural fit for diagnosing performance problems, which are often observed through comparison-based approaches and reported together with both good and bad inputs. We then thoroughly investigate different design points in statistical debugging, including three different predicates and two different types of statistical models, to understand which design point works the best for performance diagnosis. Finally, we study how some unique nature of performance bugs allows sampling techniques to lower the overhead of run-time performance diagnosis without extending the diagnosis latency.
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