To understand the problems, which appear in every human joint, it is very important to know the anatomy and morphology of the human bones and the way in which the components are working together to realize a normal functionality.For this purpose was used a CAD parametric software which permits to define models with a high degree of difficulty. First, it was used a CT or MRI device to obtain the parallel sections in the studied component bone. A 3D scanner can be used only for the outer geometry. In the second step, the images were transferred to a 2D CAD software, as AutoCAD, where the outer and inner contours of the bone were approximate to polygonal lines composed by many segments. After this, the contours were transferred to a 3D CAD software, as SolidWorks, where, step by step, and section by section, was defined the virtual bone component. The primary sections can be directly unified in shapes, as Loft geometrical shape, to define the base of the bone. Additionally to this shape can be attached other Loft, Round or Dome shapes. For some components, as vertebrae, mandible or skull bones, it can be used a preliminary model obtained by parallel sections. Starting from this, the model can be defined using the main 3D curves for final virtual solid model.The virtual model of the bones can be used for different simulations for human movements as walking, flexion, extension, rotation, lateral bending. Also, parts of the entire human bone system were be used for implant, surgery and prosthesis simulation, virtual and rapid prototyping.